1v1s these days

1v1s these days

in WvW

Posted by: nirvana.8245

nirvana.8245

So I just returned from a 6 month break. There are a fair few things Ive needed to adjust to. But one thing that seems increasingly on the rise is the amount of 1v1s I come across where neither player can kill the other and ends in “a draw” where one or both players get tired of fighting and leave. I came across this on a very rare occasion prior to my break. But these days its every day. I’m not sure how its come to this. It seems as though even if one person makes a mistake, the other person cannot punish them enough for it and before you know it their cooldowns are off again and the fight has restarted again. Im guessing possibly from the ferocity rework? Have other solo roamers had similar experiences?

1v1s these days

in WvW

Posted by: Straegen.2938

Straegen.2938

Power builds took a big nerf, condi-bunker builds took over so now everyone is pretty much bunker to the extreme, kiting machines, stealth factories, super mobile or all of the above. There are some exceptions in WvW but not many.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

1v1s these days

in WvW

Posted by: zen.6091

zen.6091

The sages of game balance @ anet HQ decided that wet noodle wars was the best option to stop all the QQ 12k backstab thief threads.

1v1s these days

in WvW

Posted by: Xillllix.3485

Xillllix.3485

So I just returned from a 6 month break. There are a fair few things Ive needed to adjust to. But one thing that seems increasingly on the rise is the amount of 1v1s I come across where neither player can kill the other and ends in “a draw” where one or both players get tired of fighting and leave. I came across this on a very rare occasion prior to my break. But these days its every day. I’m not sure how its come to this. It seems as though even if one person makes a mistake, the other person cannot punish them enough for it and before you know it their cooldowns are off again and the fight has restarted again. Im guessing possibly from the ferocity rework? Have other solo roamers had similar experiences?

It’s because there is like only 1 truly viable build per class (with small variants) most of the best players are using and YES, that is because of the epic fail that was the ferocity / critical damage nerf and other nerfs on top of that that equalized all the skills of classes.

1v1s these days

in WvW

Posted by: T raw.4658

T raw.4658

All Classes have builds that just don’t die and have good damage out put.

You can thank the rune/sigil revamp for this. Nerf might stacking and a good chunk of these builds will lose the proper amount of damage.

But welcome to Bunker Wars mate