Bugged Queues

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Posted by: Niteip.8301

Niteip.8301

Queues are still bugged. people think there are really long queues but somehow its bugged. there has been countless times where I queue with someone and one gets in with in minutes then the other waits hours. Recently a friend got DCed and then queued, while he was queued I DCed then queued and got in right away.

I am convinced that the extra long queues are due to some bug your character gets.

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Posted by: Eliandal.8735

Eliandal.8735

Ran into something like this earlier this morning. Queued for EBG while doing more world completion – and just after I said I had queued up – a guildie just zipped right in. I ended up waiting about 35 minutes for my ‘space’ to pop

Cuthache | Ranger
OTG!
Yak’s Bend!

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Posted by: Niteip.8301

Niteip.8301

I am surprised that no one else seems to notice how inconsistent the queues are.

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Posted by: Dawdler.8521

Dawdler.8521

I am surprised that no one else seems to notice how inconsistent the queues are.

Lolwat?

We have noticed them for over a year and Anet has done nothing. Nobody has even the slightest hope that they can fix their game anymore. If you want to play, random queues are just the way it is.

Today I was queueing for 1.5 hours, then gave up. Relogged to another char, did some some crafting for about 5 mins, logged back on the main and thought “might as well queue while I’m logged on”. Insta-pop.

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Posted by: lujate.5432

lujate.5432

People have just given up complaining about it.

“Queen of Cheese Builds”

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Posted by: KeeZee.7312

KeeZee.7312

Queue from Heart of the Mists. Anecdotal but many have had a lower queue time when they moved there and queued up.

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Posted by: Junkpile.7439

Junkpile.7439

Go dredgehaunt and you get in straight away because anet didn’t even think that somebody actually would be in dredgehaunt like ever.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: Ok I Did It.2854

Ok I Did It.2854

Thought there had to be something wrong, was stuck in a Q tonight for over 2 hours while I played, still never got into WvW, this morning was bad also, its not even primetime yet.

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Posted by: Nyxion.9142

Nyxion.9142

Yeah queues are bugged as kitten. I spent over hour while my friends entered after few minutes and of course I didn’t even enter in the end. GG anet

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Posted by: Terra Dactyl.2047

Terra Dactyl.2047

Wellp, guess we can see who doesn’t normally get queues. They’ve been random since the beta weekends. Why they even call them queues is beyond me, they’re a lottery, not a queue.

You’re wasting your time complaining about it, they’re never going to fix it.

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Posted by: Nyxion.9142

Nyxion.9142

Wellp, guess we can see who doesn’t normally get queues. They’ve been random since the beta weekends. Why they even call them queues is beyond me, they’re a lottery, not a queue.

You’re wasting your time complaining about it, they’re never going to fix it.

I know, but I’m just really frustrated. I’m posting, almost spamming, in many topics about those “queues” so I’ll probably get banned from forums.

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Posted by: DevonCarver.5370

DevonCarver.5370

WvW Coordinator

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

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Posted by: Mindtrick.5190

Mindtrick.5190

Beta testing phase 3.2.6

Edit : Oh and I’m in que

Got Ninja?
https://www.twitch.tv/mindtrick714
<3 and Hugs no Hate I Just Point Out Fail.

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Posted by: Markus.9084

Markus.9084

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

So it means : no change before 2014 ??

And does anyone know how queue appears ? Sometimes we are queuing and when we finally enter, we realise we are 40 on the map with 80+ ennemies on both other servers…

(edited by Markus.9084)

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Posted by: Nyxion.9142

Nyxion.9142

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

You have started season/league even though queues are not… queues?

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Posted by: DeWolfe.2174

DeWolfe.2174

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

Thank you! The Queue’s from reset wasn’t too bad. I was in in under an hour. Though this morning, several hours went by while sitting on the Queue. I went into LA and it popped. Which made me wonder if location is affecting it.

[AwM] of Jade Quarry.

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Posted by: Conncept.7638

Conncept.7638

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

So… the system is screwy but it is (was?) on purpose.

How was it decided we were ready for a WvW season again?

(edited by Conncept.7638)

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Posted by: Poxheart.2845

Poxheart.2845

The screwed up queue is the biggest single reason why there are only 2 active members of my guild (out of 20). The rest stopped playing months ago because we could never get onto the same map during guild nights. That’s after we transferred to (what was then) a low ranked server.

Poxheart
Knights of the WhiteWolf

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Posted by: Zero Day.2594

Zero Day.2594

I just had the best WvW experience!
Spent 4hours 37minutes in a “queue”. Good thing they’re not really queue’s but random picks…. seriously… during the 4h 37minute wait (after which i rage quit), 5 other people queued up and got in after 5-10 minutes of waiting….
Solid job implementing a queue.

Thief Nerf/Change Wish List. Advice List
Join the TEEFs!

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Posted by: Noxicon.4956

Noxicon.4956

Why would you put in a queue that isn’t a queue in the first place? I mean honestly, I’d love to know the thought process there. People who queue first should be the first to get in. What other way is conceived as ‘fair’?

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Posted by: Snorcha.7586

Snorcha.7586

Yep… a queue, that isn’t a queue but you’re still in queue!

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Posted by: Banzie.5248

Banzie.5248

Queues have been this way since launch guys, if you bothered to listen or hear out EU players you would know this. NA players are just now experiencing what EU players have had since launch.

Edit: FYI to be constructive to the post, it has been stated and proven many times it is not a bug. It is how the queue system is set up. You ARE NOT placed in a linear order, You are placed at random in the queue, So if two people queue at the same time, one may get in instantly, the other may wait 3 hours.

Isle Of Janthir

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Posted by: Niteip.8301

Niteip.8301

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

Thank you for letting us know….. but honestly was it a good decision to start a league and make achievements when the queue is not a queue and skill lag is the worse that it has been? I hardly ever post cause I know bugs will be fixed and yada yada yada but really?

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Posted by: Terra Dactyl.2047

Terra Dactyl.2047

Queues have been this way since launch guys, if you bothered to listen or hear out EU players you would know this. NA players are just now experiencing what EU players have had since launch.

Um… NA has been experiencing it since launch also, not sure where that statement is coming from.

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Posted by: Banzie.5248

Banzie.5248

Queues have been this way since launch guys, if you bothered to listen or hear out EU players you would know this. NA players are just now experiencing what EU players have had since launch.

Um… NA has been experiencing it since launch also, not sure where that statement is coming from.

You would be correct that it has been this way for NA durin launch. What I was trying to say is NA has never hit the amount of population EU has during prime time there for no queues were created on a regular basis at all. (Going purely off all the T1 servers claiming to never have queues during prime time here) so what I was trying to clear up for NA people is that it has been this way, it is not a bug so stop thinking it is. It is how the system is designed :p

Isle Of Janthir

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Posted by: Lévis.5489

Lévis.5489

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

The best thing right now would be giving us the ability to queue to more than one place at once.

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Posted by: Ahmrill.7512

Ahmrill.7512

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

So basically Anet knows that the que has been borked. Que as a group and some people in the group get in after 5 mins and some more than an hour later.

Why are basic functions like coordinating and grouping in GW2 given such a low priority in WvW?

Ahmrill
Proud member of [NORD] Nordvegr Guild
Jade Quarry

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Posted by: CuRtoKy.8576

CuRtoKy.8576

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

So it means : no change before 2014 ??

And does anyone know how queue appears ? Sometimes we are queuing and when we finally enter, we realise we are 40 on the map with 80+ ennemies on both other servers…

I believe map caps are server related meaning if a server has a 100 man EB BL cap it doesn’t mean the other server you are fighting against has the same cap.

Queue is totally random.

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Posted by: Kitiara.2706

Kitiara.2706

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

So it means : no change before 2014 ??

And does anyone know how queue appears ? Sometimes we are queuing and when we finally enter, we realise we are 40 on the map with 80+ ennemies on both other servers…

I believe map caps are server related meaning if a server has a 100 man EB BL cap it doesn’t mean the other server you are fighting against has the same cap.

Queue is totally random.

That is screwed up and needs to be fixed NOW. No reason for one server to be allotted more players than the server they are fighting. If that is the case, then indeed servers are stacked in favor of others……..

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Posted by: Avigrus.2871

Avigrus.2871

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

So it means : no change before 2014 ??

And does anyone know how queue appears ? Sometimes we are queuing and when we finally enter, we realise we are 40 on the map with 80+ ennemies on both other servers…

I believe map caps are server related meaning if a server has a 100 man EB BL cap it doesn’t mean the other server you are fighting against has the same cap.

Queue is totally random.

That is screwed up and needs to be fixed NOW. No reason for one server to be allotted more players than the server they are fighting. If that is the case, then indeed servers are stacked in favor of others……..

I always wondered about this – we have a queue to get into EB, yet the opposing team seems to outnumber us 3 to 1, is this because of the broken queue system?

80 Necro (5), 80 Guard (4), 80 Mesmer (3)
80 Ranger (3), 80 Warrior (3), 80 Thief (3)
80 Ele (2), 80 Engi (3), 80 Rev (2)

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Posted by: Niteip.8301

Niteip.8301

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

So it means : no change before 2014 ??

And does anyone know how queue appears ? Sometimes we are queuing and when we finally enter, we realise we are 40 on the map with 80+ ennemies on both other servers…

I believe map caps are server related meaning if a server has a 100 man EB BL cap it doesn’t mean the other server you are fighting against has the same cap.

Queue is totally random.

That is screwed up and needs to be fixed NOW. No reason for one server to be allotted more players than the server they are fighting. If that is the case, then indeed servers are stacked in favor of others……..

I always wondered about this – we have a queue to get into EB, yet the opposing team seems to outnumber us 3 to 1, is this because of the broken queue system?

I bet this is the case.

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Posted by: morrolan.9608

morrolan.9608

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

Hang on, this is a fundamental issue that has possibly affected the outcome of matches and its a lower priority?? Lets just say your priorities are skewed incorrectly then.

And you say it doesn’t function like a normal queue, well how does it function and why doesn’t it function like a normal queue? We’re the ones queuing we deserve to understand why the queue functions like it does.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

(edited by morrolan.9608)

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Posted by: robotempire.2451

robotempire.2451

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

I mean, I’m a dev, I know sometimes things have to go out the door for political or business reasons before they’re ready. But honestly why were leagues, achievements, etc., even put on the table if a legit queue was not in place? Why entice more people to play when servers (at least for high-pop/tier 1 WvW servers like Blackgate, etc., and I’ve heard anecdotally other servers are the same) are crippled by current load? It just totally boggles my mind.

My bias is toward thinking there are political reasons things went out before they’re ready because I can’t imagine the guys pouring their energy into making this game would give this game mode an indian burn of this caliber on purpose.

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Posted by: Sorin.4310

Sorin.4310

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

Bugged queues? I haven’t noticed. I’ve always considered the queuing to randomly be put in WvW to be better than the first come first serve. It always seemed silly to me to offer the people waiting longest WvW. Makes much more sense to offer it to the randomly l lucky guy who has been queued for 3 minutes over the guy being queued for 2 hours.

A+ system.

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Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

Best part about Q’s is (imo) the server that fills it the fastest gets the reward.

So many times we do a map headcount on a fresh untouched map and see about 50 people answering and the map is Q’d while the opponent runs around 90+ strong.
What’s the deal A-net? you can’t tell me 40 people are secretly hiding in a opponent controlled clean map somewhere ? can you?

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

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Posted by: pupu.8619

pupu.8619

the highlight about this topic was today in early morning hours (about 1am GMT+1) when we were outmanned on own borderland and called for help and people coming to help us said they cannot react because we have a queue… what? oO

Rosh Sha Dor
Hand of Blood[HoB], Konglomerat [KOT]
Piken Square

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Posted by: DylanLucas.6058

DylanLucas.6058

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

Maybe an idea to fix your server/lag issues…..

Creator of Pandion Knights [PK] GW2 – SFR (retired)
http://e-reviews.eu

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Posted by: Relentliss.2170

Relentliss.2170

It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

I think you need to reconsider your priorities.

We don’t need to make mandatory gear treadmills, we make all of it optional

Anet lied (where’s the Manifesto now?)

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Posted by: Cameron.2315

Cameron.2315

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

Basically you’re saying oh hey guys forget about broken queues the queues will still be broken forever but here is something to take your mind off it and forget it ever existed

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Posted by: Keelin.5781

Keelin.5781

Honestly, how can this be low priority.
How can you even think about starting a WvW season without fixing all this stuff first?
As per usual they didn’t plan anything properly and the players have to pay for it.

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Posted by: Maze.1902

Maze.1902

I´m glad they fixed the other issues first, because culling was much worse, than queueing is.

Drakkar Lake

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Posted by: morrolan.9608

morrolan.9608

I´m glad they fixed the other issues first, because culling was much worse, than queueing is.

Culling was fixed months ago, queues should have been right after that on the priority list.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Luiz Swordbreaker.6547

Luiz Swordbreaker.6547

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

So it means : no change before 2014 ??

And does anyone know how queue appears ? Sometimes we are queuing and when we finally enter, we realise we are 40 on the map with 80+ ennemies on both other servers…

I believe map caps are server related meaning if a server has a 100 man EB BL cap it doesn’t mean the other server you are fighting against has the same cap.

Queue is totally random.

That is screwed up and needs to be fixed NOW. No reason for one server to be allotted more players than the server they are fighting. If that is the case, then indeed servers are stacked in favor of others……..

I always wondered about this – we have a queue to get into EB, yet the opposing team seems to outnumber us 3 to 1, is this because of the broken queue system?

This is something that we tested a while ago and might be related to the issue, posted on the forums back then but no confirmation:

Me and a couple guildies from JQ were playing, when one of us left and went to the character screen. After he left though, guild tab and party tab said he was still inside WvW, and his dot was also still inside the map, but when I went to where the dot was I could confirm he wasn’t there.
Party window (samiss):
http://i.imgur.com/Ra2lCLy.jpg
Minimap showing guildie in front of me, when he clearly isn’t:
http://i.imgur.com/NqLK773.jpg
Guild Window:
http://i.imgur.com/J20loiX.jpg

[Scnd] Use Your Illusion

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Posted by: Malediktus.9250

Malediktus.9250

This is unacceptable. How many hours I wasted so far waiting because of random queues…

1st person worldwide to reach 35,000 achievement points.

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Posted by: Sylv.5324

Sylv.5324

My bias is toward thinking there are political reasons things went out before they’re ready because I can’t imagine the guys pouring their energy into making this game would give this game mode an indian burn of this caliber on purpose.

They were forced to launch early and that is part of why many things have been frustrating or unfinished. It has been frustrating for everyone, including them, and it wasn’t because they didn’t give a kitten .

Ardeth, Sylvari Mesmer
Tarnished Coast

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Posted by: Zappix.7928

Zappix.7928

Please for the love of the six will you fix the lag and the delay in skill activation that plagued a lot of us last night in W3.

Unplayable in its current form, it’s wonderful you could manage to activate skill one, but don’t poo poo me as a Q_Q er because plenty of people last night suffered, as did our enemy who couldn’t even attack us.

For future reference anet, when you add enticing goodies in W3 please make sure the servers can handle an anticipated expansion of players that will come along and seek to attain those goodies.

Thanks!

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Posted by: Remz.9083

Remz.9083

How could such a bug be no priority over new content?
Last night I finally joined a borderlands after being in a queue for 1 hour and 45 minutes. I did a shout in map chat and people said they had a queue of about 10 minutes.

I always thought the philosophy of GW2 was that you could play it whenever you wanted, for how long you would like it. Waiting nearly 2 hours in a queue is way too long for the casual player.

Seriously, if these kind of bugs don’t get prioritized, I wonder what is your priority? Adding more WvW skill tree’s which are mostly useless?

EDIT: I would get if there’s things like Skill lag higher on the list, but I highly doubt that is ever seeing a major improvement…

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Posted by: Tagus Eleuthera.7305

Tagus Eleuthera.7305

If you don’t get in after a few minutes, just refresh your queues. Some people say to try from a new zone as well.

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Posted by: Atherakhia.4086

Atherakhia.4086

If queues were such a low priority then more effort should have been made encouraging overpopulated servers that suffer from queues nightly to have players transfer to lower populated servers. This means you open server to server transfers for a week and not just open up all servers for people to choose randomly.

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Posted by: NargofWoV.4267

NargofWoV.4267

Queues will be fixed as part of the new map. They will continue to operate as they have since launch until then. The queue does not function as a typical queue and we are fixing it. It will just take some time. It has been a lower priority than the other things we have done and we’ve only now been able to devote the appropriate resources to it.

Amazing admission on so many fronts.

Narg, Ranger JQ
Heavy Halo, Warrior JQ