Engineer
Aowys
i am an engi
i use crit
now with this crappy change
and crappy 6th eagle rune
not i wont be able to fight my way out of a paper back
or go condi
wtf anet u want everyone to go condi NERF condi man not crit
an tank is that it
we cant have any killler built
this is bs
crit has been fine and u want to change it
there are soo many other things that needss to be changed
anet u dropppppped the ball here
ps and other good mmo comingo ut
lack of new wvw map play on same map is gettting to
kitten off with this stuipd change
and for all of u think this is good well
its not ….
i am an engi
i use crit
now with this crappy change
and crappy 6th eagle rune
not i wont be able to fight my way out of a paper backor go condi
wtf anet u want everyone to go condi NERF condi man not crit
an tank is that it
we cant have any killler built
this is bs
crit has been fine and u want to change itthere are soo many other things that needss to be changed
anet u dropppppped the ball hereps and other good mmo comingo ut
lack of new wvw map play on same map is gettting to
kitten off with this stuipd changeand for all of u think this is good well
its not ….
all is vain
Anyway, seriously, the only roaming spec I use that won’t be nerfed by this patch is my Condi Nade Engi.
A conversion rate of 15 Ferocity=1% crit damage is a lot. I hoped for something like 10 Ferocity=1% crit damage (and that would still be a huge), but like this I don’t know if I should keep playing some roaming specs anymore.
nerfing crit damage (and beserker builds) is a great idea, there isn’t enough condition bunkers in wvw, they were unrepresented. Hopefully now, we will see condition bunkers become more prevalent
(edited by Sunreva.8714)
nerfing crit damage (and beserker builds) is a great idea, there isn’t enough condition bunkers in wvw, they were unrepresented. Hopefully now, we will see condition bunkers become more prevalent
No it isn’t,
PVT builds do more damage against berserker builds when 2 classes are paired up against each other.
You put a warrior in PVT gear vs a warrior in zerker gear and the PVT gear warrior will out damage them with all their skills. That alone will tell you nerfing crit damage is a terrible idea. If anything it needs to be buffed. Either that or people that run condition/tank/vitality builds needs their damage cut by 25%-50% across the board to even it out.
I met up with my buddy last night, he runs a PVT warrior and I was running a full glass staff ele. Wielding a hammer, his auto hit me for 8K (fair enough im in glass). My crit however against them was no more than 4K.
How exactly is it a zerker build does less damage than one running no crit? I don’t see how people think zerker builds are OP or need to be scaled back.
(edited by DeadlySynz.3471)
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