(edited by A Perfect Solecism.3756)
Showing Posts For A Perfect Solecism.3756:
If we’re looking for a creative rearrangement of either of these fights, and more player experience, I would first suggest map-wide notification of “impending arrival of doom” and the option of a “show me” button to direct you to the dragon’s arrival.
Secondly, perhaps there could be not only the main event (as is or modified) but also additional events, that INCREASE the reward levels for a time. For example, there could be a point during the battle where a notification of the arrival of Lieutenant Sandy BeachComber to the northwest with an Iron Legion Reverberator; if there are players who escort him to the fight, he’ll set up the device which increases magic find by 15% for all those in the area.
Meanwhile you could have mini-claws that appear in three or four surrounding spots and if you were to kill these, you get additional kill time before the dragon leaves. Or you get super explody crystal bundles out of these kills that can damage the dragon in bursts.. Or maybe they represent spawn points for MINI-dragon-chests (containing additional dragony loots)
And to the east, here comes a band of Ebonhawke Soldiers – Stop the separatist ambush before the troops get slaughtered and not only are there NPCs to repair cannons on site (which can now be disabled if not attended to) but they can cast a new spell – their presence can increase player precision by 100!
Also… think “now with authentic battle damage!” (Have the dragon SHOW damage as the fight progresses. So we SEE it, not just on the progress bar.
INVOLVE the MAP more. EXTEND the battle.
Just my 85copper ideas.