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[SPVP] Balance , Competitive GW2

in Profession Balance

Posted by: Abimes.9726

Abimes.9726

The balance Right now is , lets say it , bad … they kept scaling up damage , buffing everything to the roof (except some classe like necromancers which got nerfed , and are now unviable in competitive Tpvp.)

I’m going to list the main issues (according to me) the balance right now have :

1) To much damage on everything … making dodges loses their effectiveness in team fights (Sigil of energy tends to be replaced by Air/fire) , and disabling possibilities of counter play , this doesn’t lead to healthy and skill full gaming.

2) Conditions are “Out of meta” at High level Pvp , but on the other hand they are still a pain in low lvl Pvp . The balance led to this with MASSIVE condition removal on nearly every class ( which ,when well played ,makes conditions less useful in high end pvp) , but on the other hand conditions became incredibly spamy , with broken mechanics like fear/imob stacking (+ condition coverage from non-condition builds) ( which is hard to deal with for new players).

3) Builds Tend to get less and less skill cap … this is one of the consequence of the 1) and the trait “balancing” and sigil “balancing” … i can’t explain this fully or it would takes ages but let’s take one exemple : Fire/Air sigils … they proc passively on critical hits (auto , skills, etc …) and do high damage when they proc with no possibility for the player to know when it will trigger and when he will have to dodge it .

4) Toxicity , 3) is leading to this … it’s frustrating for players to lose trades cause of random procs , to high damage burst , condition spam AND it’s not rewarding when you kill some one . It’s truly rotten the community from the inside … look at what is going on in the mist right now ( “go back pve … Sc** Bag” , “Noob Faceroll class” , etc, etc, etc, etc)

What should be donne ?!

It’s hard to say, but i think some Balance test servers for teams would be nice.
Doing a reset and bring the game back to the May 2012 meta and buffing the things that needed a buff ( Necro / war / thief) without over buffing them … and then maybe polish the balance and try to develop traits around new builds.

Ty for your attention , sorry for the mediocre english it’s not my mother language.

Note of the End :
They are shattering the dream of a competitive gw2 of any pvp player.
(And many players already lost their faith in the game.)

(edited by Abimes.9726)