im good at wvw, player skill is irrelevant to advancement only time spent increases advancement to rewards this type of mechanic is coded to only this game mode.
If you really believe all this, you don’t understand WvW very well. Bad players = loot bags. Loot bags don’t make much progress.
rewards ins spvp take 3-6 months
rewards in pve take 3 months to 1 year
rewards in wvw take 5 months – 2 yearsIrrelevant.
wvw – requires no skill and an outrageous grind – having skill gives infinitesimal advantage in terms of advancement to rewards due to the severity of the grind.
Again, if you truly believe this, you don’t understand WvW. If you think it’s an outrageous and severe grind (I firmly disagree), you should find a more enjoyable way to spend your time.
The amount of wxp gain from getting bags is minimal. Real wxp is gained from karma trains with boosters. Yah im afraid I “get” wvw.
Yes anything over 1 year to obtain in an mmo in 2017 is severe, Needing to play wvw 30-40 hours per week to hit ticket cap is severe in 2017. Believe me I know, I used to play ffxi, I know what a real grind looks like.
Newflash: GW2 shipped with the mindset of doing things differently than other MMOs. So while most MMO’s may think in the time frame of 1 year max for their long term goals, GW2 does things differently.
It’s also not unhealthy for an MMO company to think in the greater than 1 year time frame for rewards. Because they want players playing for more than one year.
this game has been committed to low grind < 1 year for any rewards for its entire duration (even in gw1) of existence until the unveiling of this wvw reward system.
Please find me a quote from an ANet staff member where they said that all rewards were to be able to be completed by the average player in under 1 year.
Until then, you’ve pulled that time frame out of thin air and you can’t use it in an argument.
The only thing I recall them saying about grind was that there would be no forced grind. Please tell me how this grind is forced. Am I locked out of Eternal Battlegrounds until I have the armor?
there is no quote that I’m aware of. Yet all rewards were obtainable for the past 15 years in less than a 1 year time frame, except for this new wvw system. So we can assume this is a new trend, and a direction for the game that I’m certainly not pleased with. But yah I suppose they could make new grinds take 5-10 years if they wanted to. Dunno if thats a good idea though, certainly not how they advertised the game.
It definently wasnt advertised as a no required grind game, with Optional 2 years + grinds, because thats now what it is. They stuck with the statement that “nobody likes to grind” giving the impression that this is a low grind game, and indeed it has been all optional grinds have been within reason except for this.
https://www.guildwars2.com/en/news/guild-wars-2-design-manifesto/
“It doesn’t suck your life away and force you onto a grinding treadmill; it doesn’t make you spend hours preparing to have fun rather than just having fun;”
“Our games aren’t about preparing to have fun, or about grinding for a future fun reward. Our games are designed to be fun from moment to moment.”
I am a WvW player who collects tonics. This is one of the PVE items that is going to take me years to acquire.
