#1… i play ranger so this may be bias.. but its not very hard to run off a trap when you spring it… once you leave the range for the trap it those conditions well disappear after 1 second… so if you are a ranged class you have an advantage over the ranger in that he can’t use his traps effectively… however on melee.. u gotta find a way to keep us locked down.. RANGERS HAVE 0 STABILITY (Unless u run Rampage as one)! so you wanna nerf our condition dmg and leave us defenseless? kinda stupid if you ask me.. i think ppl should research a class more before they QQ about it..