Showing Posts For Aelyn.9574:
Anyone else having this issue?
I was trading last night, I had almost all of my gold – 115G on sell orders for certain flips. Not giving trade secrets away, but they were just 2 basic common materials with the best spreads I could find for the night.
I woke up this morning to check my orders, and I had no coins to pick up at all. I was surprised, since I was on the ask at the time I left, but no big deal. Markets have moved against me before and they will again. However, when I checked my “what I’m selling” orders, I DIDN’T HAVE ANYTHING LEFT. My “what I sold” list shows my character selling them over the last couple of hours.
The 4 gold that I had in my inventory leftover isn’t gone, so I don’t think I was hacked, I think it was just a trading post error.
Please tell me this is a display issue / known issue that’s being rolled back.
Edit: Seriously, kitten this kitten. I don’t know why I waste time on this game anyway. Already wasted 300G on precursor forging, and now its this nonsense. This is just the worst waste of time.
(edited by Aelyn.9574)
Commenting further, I’ve tested unchecking the “Effect LOD” on the graphics setting, which I believe is the way we’re supposed to be able to turn this dimmer off, and it doesn’t work even after logging out and back in.
Is this check just bugged?
With the latest patch, I noticed that my Beta Fractal capacitor’s particle effects got dimmed down, to the point where I can now see the square piece in the middle. You can still see the old version in the preview screen.
You can see this with the Shiverstone mace too. It looked great on the trading post, but then once it got in my hands it looks completely different.
Screenshots: http://imgur.com/a/sJISQ
Is this just my graphics settings and can I fix this back to the way they should be? Why would the previews show these differently (affects purchase decisions)?
At first I thought that this was FX culling , but this happens everyone even in low-intensity zones.
Do we know when the new legendaries are coming out? Any chance it’ll be at the end of this month?
fingers crossed
Plus, I am assuming that these new lodestones will not be account bound (so that they can stack with the old ones).
If they are not (and are tradeable), then it will more efficient for everyone to make charged lodestones, sell them, and buy their own (onyx / corrupted / etc) in the market. If that’s the case, this will new currency reward will actually have a much more significant impact the supply of charged lodestones than any other.
As long as they don’t reduce any current drop rates I think the 3 days conversion is actually reasonable, since it’s already a dramatic increase in supply and a dramatic increase in daily rewards. My guess is that this will actually have a larger impact on market price than it seems at first glance.
I couldn’t agree more. I don’t want to be angry with ANet for this, but I am. I’ve played a lot the last week, because I had the week off from work, and I’ve done a million different things – all different regions, WvW, PvE, events, map completion, and I noticeably start missing out on loot after some time period. Events in Orr seem to be the most noticeable place where this happens. After 30 mins, the light just switches off and ‘no more blues or greens for you’.
I just don’t understand why so many quests are bugged in this game, and we have to wait days for them to get fixed.
I like GW2, but a few more of these straws on my back and I might be done with it.
Me too. How can a quest just be completely blocked for everyone? Why would this not get fixed over 3 days?