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My appology to the moderators

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Posted by: Agent Ice.6578

Agent Ice.6578

Did you not pay for this game? Technically you are the reason they have a job. You should not be made to feel that you have to apologize and curl up into a ball in the corner. What’s the worse they can do? Delete your account? I am sure you would not die over that if you are mentally stable.

IMO, GW2 is the best game ever played

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Posted by: Agent Ice.6578

Agent Ice.6578

Kool-Aid please! And everyone said… OOOHHHHH YEEEAAAA!!!! I do not blame someone for thinking that “this is the best game ever.” I had that mindset too when I first bought it. Then the honeymoon was over and now I deal with the constant nagging…

PS the TOS that came with the new content did open the possibility of a time based fee of some sort… who reads those anyway… heh…

How Many Play GW2?

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Posted by: Agent Ice.6578

Agent Ice.6578

If you like the game or think you will like the game, does it really matter? As far as copies old, Diablo 3 sold pretty well when it came out from what I remember, and then it bombed huge time… I was there to see it. =(

Did you buy GW2 as a PVP Esport?

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Posted by: Agent Ice.6578

Agent Ice.6578

NTY, In my experience PVP has a direct correlation to the degradation of the community and attracting people that you don’t want to in the game. However, it might as well seeing as they are making GW2 more and more PVP oriented.

Understanding a Shortsighted Community.

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Posted by: Agent Ice.6578

Agent Ice.6578

Yea, or I could go watch movies, play a sport, work on a hobby, or God forbid, or break out some other game… Everyone that plays this game, is not just a straight up MMORPG player. I am actually more of an FPS player myself because I like actual skill more than button spam and MMO player vs GM drama. However, this game sounded like it would be a good MMO so I thought I would give it a chance.

Understanding a Shortsighted Community.

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Posted by: Agent Ice.6578

Agent Ice.6578

If people are not enjoying themselves they will leave and do something else. It has nothing to do with competition. GW2 as a product is competing against every other game out there.

(edited by Agent Ice.6578)

Understanding a Shortsighted Community.

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Posted by: Agent Ice.6578

Agent Ice.6578

Vayne.8563, Yet they can choose not to refund you for those gems that someone bought with your info. They also have to approve the refund or they can take action against you. To straighten the record though, I am not the one that posted about the gem confiscation. I can see your point Vayne. However, unless something is stated specifically in a legal agreement, there is a lot of wiggle room. I would also want to believe that this is just to protect themselves and their property when necessary. Maybe I am just a paranoid human being? _ It would obviously not be to their benefit to be seen as abusive with their TOS. Maybe you actually sat and read the TOS in its entirety. I read through all of it at least once, and most of it a few times to make sure I actually read what I read. Again, I am not saying that they would do this, but they leave the possibility open. If you truly do not intend to do something, you would not put it or allow it to be on the table in the first place.

Understanding a Shortsighted Community.

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Posted by: Agent Ice.6578

Agent Ice.6578

Vayne.8563. “Ask yourself this…if Guild Wars 2 suddenly went pay to play, how many people would still be here? Even I’d leave. Not because I don’t like the game, but because it would be a betrayal of trust I couldn’t live with. The five guys left paying a monthly fee wouldn’t keep the game alive.”

I guarantee you that more people would stay than you would think. As far as betrayal goes, many feel betrayed by the recent patches and are still here so… IMO people would leave and most would eat it and stay (depending on the price). After all, it is a great game. Definitely worth the money I put into it thus far. On that note, I do not think they will steal people’s gems or remove accounts for the LULZ. The point is that is the agreement, and that is what they are telling you they are willing to do. Regardless of what they end up doing or not doing, which is my point.

Understanding a Shortsighted Community.

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Posted by: Agent Ice.6578

Agent Ice.6578

Vayne.8563, I am sure Anet will do what it wants, just as it has. Just like recent patches, some love them, others lament them. Some will see this game as being worth a monthly fee or w/e. People would still pay to play this. After all, people played WoW for years, didn’t they? Many of those people still do. My point is that is in the TOS. They may, or may not implement, but if they did not intend to, why is it in the agreement? They are keeping all options on the table, which means that someday they may want to. Also, as my other point, if you refuse to play they may just delete your account that you spent hours/days/months/years on. Personally I hope this is not implemented, but only time well tell. I just felt that this deserved to have some attention as many readily click the “I agree” button and move on.

(edited by Agent Ice.6578)

Are the devs listening?

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Posted by: Agent Ice.6578

Agent Ice.6578

The community is split in half Everflame. Half like what is going on, others miss the game that they bought months ago. What is more important than the devs “listening” (technically reading) is what they will do next. I believe they are paying attention to what players are saying because that is why we have gotten the patches that we have recieved recently (whether we as individuals like them or not.) Every thing that has happened is because someone wanted the change.

So I just do not like the Quickness change

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Posted by: Agent Ice.6578

Agent Ice.6578

Look on the bright side. They will do something else later on that will make this look small…

Understanding a Shortsighted Community.

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Posted by: Agent Ice.6578

Agent Ice.6578

Vayne, I want to point out something that you posted… “This game doesn’t have a monthly fee. Go play another game for a while. Get outside and get some exercise and fresh air. It’s not like you have to buy the game again to see what’s new in a couple of months.”

Did you read the TOS that came bundled with this recent content addition? If you accepted it, you said that you agree to it and that you awknowledge that they have the ability to bill you as they see fit. Specifically mentioned as an example are, “numbers of hours, days, or months.” You do not want to pay? They can terminate your account. I would not worry about this though. There were things that worried me even more included in the TOS such as handling of refunds and credit ratings. I feel it is very foreboding to the future…

In my opinion, the potential for GW2 is withering

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Posted by: Agent Ice.6578

Agent Ice.6578

So how about the TOS agreement that came bundled with the patch? Did anyone actually READ it?

I just want to say

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Posted by: Agent Ice.6578

Agent Ice.6578

You left over the ascended? Did you read the TOS agreement after the update? XD That scared me…

No respawning in the Dungeon rez-rush

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Posted by: Agent Ice.6578

Agent Ice.6578

6. Attitude of players. Once again I stress attitude. You can encourage “good” behavior until you turn blue in the face. You have to realize you aren’t dealing with robots, these are humans. Now yes, we can choose who we party with, but you also do not find out you have a newb, a jerk, or a rage quitter in your party until you are already inside. People are people, and you cannot change a human being because you want them to have total and complete cooperation in a video game. (Yes folks, no utopia here either unfortunately.)

7. Leaving matters in the end. No matter how major the amount of people leaving a game, whether they are bored, mad, or just moving on to something else, it is important. Someone not in game is not gathering mats, buying/selling items, in parties for dungeons, not in a guild, map events, socializing (it’s a mmo, part of the game is social as well, let’s be honest), or buying/trading gems or items in the gem shop. You can have the attitude, “let the noob quit I do not care.” However, that attitude it would not seem to be in the “spirit” of the game and instead of cooperating with each other we are turning on each other over a stupid path.

8. Different experiences: Everyone has their own experiences in the game. What someone finds laughably easy, might be extremely difficult for another person. (Guess what?! We aren’t all you! Wait? We are all different?) Also, although all dungeons generate the same, the way the fights go differentiates depending on the people, their actions, and what the AI decides to do.

9. Different expectations. Just because you expect the game to work a certain way or the developers to think a certain way, or the players to think/play in a certain way does not mean they share your thoughts. As mentioned above, some people saw many things such as daily achievements (which were pretty simple and easily completed and still are, just they take longer) as something even a casual gamer with maybe 1 or 2 hrs a day to sit down and dedicate to a game could accomplish. The same goes for the dungeons. Yes, sometimes it was pretty tough in pre- WP respawn patch gameplay. It’s definitely more challenging and more time consuming for many now. Therefore, some people do not have the time to dedicate for even one dungeon run or want to deal with the slow gameplay of lying on the ground until the fight ends.

10. What should we promote then? That is largely up to individuals to decide on their own, although the developers can also try to nudge people to act as well. In my humble opinion of course. I think that we should keep the game in a state that people with all different play styles/preferences can enjoy. I don’t think the drama over the WP patch is worth it. Why does it matter if people like playing the game the way they do? As long as they are playing within the rules they are not hurting anyone. Also, the attitude of “I simply do not care because dungeon running was lame anyway” or “go quit then if you do not like it” is also a poor way to go about anything. My opinion is a mmo is meant for many if not all to enjoy and so we should try to attract more people and try to keep the people that are here, but that is my two cents. Take it or leave it. I also apolojise for double post, but character limits were acting uppon me.

No respawning in the Dungeon rez-rush

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Posted by: Agent Ice.6578

Agent Ice.6578

I hate to see a “team based game” have so many angry comments such as “people with no brains”, “stupid/sucky people”, and other forms of slams to others that do not share the same opinion. I think the attitude spikes in the thread should indicate something to us. I would also ask anyone to consider the below thoughts with an open mind. I also apologize ahead of time for such along post.

1. You cannot FORCE people to get along or play as a team. I see several people play solo for 80%+ of what they do. Even an map event isn’t necessarily CO-OP. Everyone works independently except maybe the occasional revive.

2. This setup, whether it stops “zerg rush”, “spam respawn”, or whatever you may wish to call it, is not very helpful and shuts out people that do not have 2 hrs to lay on the ground for one run. The ever growing trend of “casual gamers” will definitely not buy into this ideology.

3. Hard on people learning the game. Some people love dungeons on a MMO. That’s what they want to do. The only way to get better is practice and hopefully have a good teacher (another experienced player or guide book.) This makes me want to not play with these guys, leave them to the wolves and quite possibly have them quit shortly after. (This is team work or Co-Op?)

4. Everyone pays a repair cost for armor and there is a “death penalty.” You respawn with less HP when you go down. The payout can be good as far as money/exp. Honestly it isn’t tremendous though." So many weigh dungeoning not worth it anymore. (Cool less parties.)

5. Difficulty is a factor. Yes some people claim to have an easy time in dungeons and never die. Yes I feel the same when I dungeon party with a bunch of other level 80s with good gear and max traits that are experienced at doing that particular dungeon/run. However, for the alts, newbs, and anything else in between that might not be on par, I will say that it is hard to res anyone in a dungeon when they are completely down. Swarm enemies, nuke moves, lack of cover/defensive skills can really make it tough. Also every time you rally someone they again spawn with less HP each time.)