Showing Posts For Aiber.5091:

[Request/Suggestion] Commander Prerequisites

in Suggestions

Posted by: Aiber.5091

Aiber.5091

People are amassing more and more gold day by day. Due to this, market prices fluctuate, and the general currency grows weaker in value as the days go by. Normally this wouldn’t be a problem; markets in MMOs have a tendency of balancing themselves out between supply/demand and price.

However; this is not the case for the static price of the Commander book: 100g.

As more players get wealthier by the second, the Commander book becomes more and more affordable. Some people buy it due to the fact that they lead a WvW guild, and it seemed like a natural thing to do. Unfortunately, others may buy it for the prestige, or for the stupid blue icon above their head. This leads to an outbreak of random commanders spread throughout the battlefield, some skilled, some not so skilled.

Let’s put it like this. We all know of the ‘zerg’ in WvW, in which a large amount of players move as a single unit. This zerg is usually led by a commander (either willingly or not) and will sometimes succeed, and will sometimes fail. I like to call the commander the ‘Shepherd’ of the zerg (and no, not the Mass Effect Commander, as I pray there will be no terrible endings for this request). Now imagine 6 shepherds trying to lead a zerg, all giving conflicting orders (or none at all). This would naturally confuse the zerg, leading it to inaction.

Thus, I propose applying a few prerequisites that one would need to fulfill in order to be able to purchase a commander book. Players would not only have to pay 100g, but would also have to fulfill these conditions:

1) X Amount of Badges of Honor: This would be the most obvious choice, as Badges of Honor show that you at least participated in a WvW event of some sort.

2) X Amount of Karma: If people are not going for their legendaries, they’re going to have a large excess of unused karma. Why not use it to become a commander? The more amount of karma you have proves that you’ve played the game longer (normally). With this much experience under his or her belt, it would be no surprise that the commander was at least competent at his or her role.

3) X Amount of Skill Points: Same as the above. People who play a game more often tend to be better than those who have played it less.

4) The player must have obtained a certain title. Preferrably one related to WvW, such as ‘Ultimate Dominator.’ (This is a more extreme one, as the WvW titles are QUITE hard to obtain)

And so forth~. These are just suggestions of what prerequisites should look like, I’m not sure how balanced they actually are.

tl;dr : There will be WAY too many commanders out on the field in the next month, it’s gonna get real confusing. Prerequisites would help balance that out, I hope.

(edited by Aiber.5091)

Legendary Armor- Discussion

in Community Creations

Posted by: Aiber.5091

Aiber.5091

Mist walker set is the WvW armor unless I’m mistaken. The medium ‘Invader’ armor I believe.

Use the kittened treb in Battle of Khylo in sPvP

in PvP

Posted by: Aiber.5091

Aiber.5091

Because why? Because this T_T.

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Infiltrator's Arrow Allows You to Port Outside in Forests of Niflhel

in Bugs: Game, Forum, Website

Posted by: Aiber.5091

Aiber.5091

Spamming infiltrator’s arrow right before the match starts in “Forests of Niflhel” (when you get the ‘Match is starting…’ prompt) allows you to teleport outside the starting area, allowing you to have free reign over the points as you please while the doors are still closed for the two teams during the start of the match. I randomly shot infiltrator’s arrow before the game started and I found myself outside the starting area so, I assume this isn’t working as intended xD.

Superior Rune of Divinity

in Bugs: Game, Forum, Website

Posted by: Aiber.5091

Aiber.5091

Hi, just thought I’d let you know that currently, with 3 Superior Runes of Divinity equipped, the tooltip shows that I have 9/6 equipped of the entire set, which, if I recall correctly, is impossible. I do believe it’s the tooltip alone though, due to the fact that I do not gain the 6/6 stats when equipped otherwise.

The Bots of Shelter Gate

in Guild Wars 2 Discussion

Posted by: Aiber.5091

Aiber.5091

So I’m sure by now that many people have hit level 80, explored the Cursed Shore zone and have passed by the ‘Shelter Gate’ area. It’s a real convenient location, there’s an armor repair NPC, a karma vendor and a waypoint, all located just above Noose Road. Heck, there’s even a couple Dynamic Events that start in/from Shelter Gate, it’s a real good place to farm karma and items… And boy do the botters know it.

There are countless bots in the Shelter Gate area (at least, in the Sanctum of Rall server), some simple variations of an ‘autoclicker,’ pressing 1 button at a time (mainly the auto attack) in order to get the gold participation ribbon in a Dynamic Event. However; there are more sosphisticated bots that may even allow for the automation of multiple skill use, automated loot, and preset patrol patterns.

I know the report option is there, and I know that not everybody farming Shelter Gate are bots. However; I find it hard to believe that many players would be running the same patterns and still pressing their auto attack key 3 hours later in the exact same way.

I’m wondering how both the community and ArenaNet should respond to this massive use of bots. I realize there’s no game that can be rid of bots— there’s always going to be a workaround (hell, most bot programmers ENJOY that kind of challenge). I’d just rather not have GW2 become another Silk Road Online, where the bots were so numerous and in plain sight to the point where one could run a Google search and have the first result that would pop up be a 100% legit and working bot.

What do you guys think? Am I overreacting to this? Should I just wait for Guild Wars 2 to get its bearings before the mass purge of bots inevitably occurs?