Showing Posts For Aidan.3604:
First, the look of the gliders is really good, the animations are on point and the usefulness of them is insane. I hope to see (non gem store) skins for them in the future. My only problem with them is that it takes so long to be able to open. I think it may have been delayed to that we don’t use them off of every little rock. Instead of a timer till opening is possible, would it possible to have the game measure our height off the ground, and if height is sufficient, we can open it, This would mean we could open shoots RIGHT after jumping
anyone know a server that does have a presence in orr or does scarlet events still?
A problem I have with the way missions or “hearts” are completed is that you can almost always finish it without actually fixing the problem that is stated. I find that there are a lot of times when you could have gone in and used your “F” button to pick something up or fix something else but you end up just killing a few creatures on your way through and finishing. I think that you should change the progress bar to be in sections. A quarter to a half could be killing things while the rest should be fixing the stated problem. If you continue to kill after the section is done I don’t think it should count towards the heart. This way you can feel as though you really have done some good instead of realising you have mail and find a reward.
The mining picks, harvesting sickle, and the logging axe should become stackable.
I.E. 48 iron logging axe. 50 iron harvesting sickle. 22 iron logging axe should become,
70 iron logging axe and 50 iron harvesting sickle so that you don’t end up having a a quarter of your inventory or bank space used up by little amounts of tools