Showing Posts For Alanowen.2034:

Basilisk Venom (Thief "Elite" Skill)

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Posted by: Alanowen.2034

Alanowen.2034

I am just confused as to why basilisk venom is considered an elite skill and costs 10 skill points when all it does is freeze someone for 1 second. It is basically a fancy interrupt. I dont know why I need to waste 10 skill points on a one time interrupt. If it was 2-3 seconds then maybe it would be worth something, but right now it is basically completely useless.

No Elite Skills Underwater

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Posted by: Alanowen.2034

Alanowen.2034

Same for thiefs as far as I can see, I get no options for elite skills, even though I am sure some should work underwater.

Signet of Shadows

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Posted by: Alanowen.2034

Alanowen.2034

This thief skill passively “Grants a 25% increase in movement speed.” The issue I see with this is that if you use your attacks, or get attacked by anything, and enter “combat,” the speed buff is no longer active, even though the passive still shows on your buff line. I am not sure if you are supposed to lose the 25% movement speed when you enter combat, but if you are, I believe it should be added to the tooltip so people understand the skill they are purchasing with their skill points instead of being confused by their lack of speed. Also, if you dont have the speed, disable the buff icon on your buff bar. I hope you consider what I have said. Thanks.

Cultural Weapons Merchant

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Posted by: Alanowen.2034

Alanowen.2034

I am not sure where else to put this since the forums doesnt have a suggestions or anything area. I do not believe it is fair for people who dual wield weapons to have to pay double the price in karma to buy a decent weapon. The price of a two handed anything at level 60 is 35000 karma, but unfortunately so is every one handed weapon. I think the price of one handed weapons should be reduced to half, or at least 20000-25000 karma to reflect the one handed nature of the weapon. I hope you consider this, thanks.