I have yet to set foot in one, but the community response I’ve seen so far has been largely negative, especially in terms of explorable mode.
What can be done to improve dungeons? Are they fixable, or do the foundational game mechanics make them inherently flawed? Alternatively, is the problem simply that we just don’t know how they work well enough yet?
As a huge fan of Diablo 2, I was hoping that the PvE content would be reminiscent of that—no tanks, no healers, but still challenging and fun and not just a chaotic mess. I’m hoping that some minor tweaks will make that possible.