Showing Posts For Alexgoll.6378:
Still bugged. No eggs.
1. Double jump/Tripple jump (like DJ in WildStar)
2. Diving sport games (41 places with googles already in game)
3. Skills blocking enemies regeneration/skills allowing interrupt and knockback enemies with immunity (most champions, elite, some veterans).
My pref list.
ANet didnt do any new full map from initial release (2,5 years)
Not true. We have two new full maps(zones). They were just released over time.
I think that ArenaNet will do a new race in the future. However I do not feel it will happen in a expansion but a new campaign.
Southsun, Dry Tops and Silverwaste not full maps.
New race require minimum four maps such Timberlake or Malachor with much more complexity. Plus capital.
But I hope to see new race in the future, may be through new campaigns.
Kodan in Far Shiverpeaks my favourites.
Tengu not interesting for me (and their struggle against karka and risen), and I dont believe that Anet make Largos playable – lore issues make very difficult to implement them.
ANet can do this with the Largos (human body type) and Kodan (norn bodytype), but Tengu would require far more work than that.
Tengu in GW2 have charr body.
Armor not so big problem.
5-6 new full size maps require more work.
ANet didnt do any new full map from initial release (2,5 years)
New objects, new quests. This require really hard work.
The biggest problem with introducing a new race is that they would have absolutely no way to work them into the original campaign against Zhaitan.
THEN we have the already-mentioned logistical issues. Things that would be a factor regardless of what the new race is.
This does leave the fan favorites – tengu, kodan, and largos – still available, however.There are doubtless a great deal more issues than those I am aware of, but these, themselves, are quite a large obstacle to bringing new races in to the game.
While I can understand where you’re coming from and what you’re saying, in reality it ends up being a pretty silly excuse because it amounts to saying “ANet can’t ever do anything disruptive because it will change the game world!” There’s no real reason why a Tengu or Kodan would have to repeat the exact same Priory/Order of Whispers/Vigil/Pact Commander story-line.
I think the main problem is amount of work that must be done for implementing new race. But it is possible for Tengu/Kodan.
For Largos we receive strong logical issue as they are lonely hunters (like tigers or large sharks in nature). And they are aqua creatures.
For any already existing minor race too problematic to be introduce as playable.
Only 3 variants possible:
1 Tengu
2 Kodan
3 Completely new race that never met in GW1/GW2
No. Dont see any reason to buy this Expansion.
Such content as Anet offer in it:
1. Not interesting
2. Not really mean “Expansion”
Three empty slot. And no new races. Very dissapointing.
I hope Tengu and Kodan will be added in Expansion.
Especially Kodan as they have very epic background.
I understand that make new playable race much more expensive than new class, but this Expansion will not be free.
Good puzzle long but easy to do.
About 50 min without help.
The reward is not big, but normal for such puzzle without enemies and easy.
What I can do with Dowsing Rod?
How I can get to Queen’s Gauntlet now 31/08
Same
level 65 engineer
health decreased from 22558 2 days ago, 22347 yesterday, 20128 today.
Don play this character. It stand in one place. Don’t move don’t change anything.
Same at Isle of Janthir.
3 days
“Scholar Brogun is headed to the Maw to investigate the grawl”
You can interact with him for dialog, but nothing more.
Bugged.
Area map show merchant in the cave
but all skritts hostile.
You cant see this NPC item list
There only 6 in army, but you must kill 10.
Vista 32/ AMD Radeon HD 6xxx series
Since 25 Aug work well played about the week without crashes
after 1 Spt update crash evey launch, only 5-15 min maximum playing time.
All characters.
All video options set no min, Anti-Aliasing off,
in Catalyst – “Use application settings”
PC immediately reboot after crash, so no ArenaNet.log