Showing Posts For Aliciente.1640:

[RtG] Semi-hardcore dungeon guild recruiting

in Looking for...

Posted by: Aliciente.1640

Aliciente.1640

Rise to Glory [RtG](EU) is an established semi-hardcore guild specialising in high level fractals and dungeons.

What we can offer you:

  • Efficient daily fractal 50/dungeon runs completed in quick times with competent players
  • Laid back, friendly atmosphere – no whining, drama or elitism
  • TS3 server for voice chat
  • Weekly guild missions (currently through a partner guild but after HoT we’ll run these ourselves)
  • In the future a HoT guild hall (all active guildies will get to vote for which hall we take)

What we’re looking for:

  • Friendly, mature individuals
  • 18+ years of age
  • Experience in dungeons and high level fractals
  • We don’t expect perfection but we appreciate players who can play their main classes to a good standard as we won’t carry people through dungeons. Training and advice can be provided to people who play well but would like to improve their skills.

If you’re interested in joining or trying us out, whisper/mail Aliciente, Gish of Tohe or Ari Tazed Jamo in game.

Feedback on HoT Stress Test [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Aliciente.1640

Aliciente.1640

I enjoyed the beta. There wasn’t much to do but I liked that because it wasn’t overwhelming with too much to fit into the 2 hour slots. A few events and then plenty of time to explore and try out the revenant without feeling rushed.

Performance was fine – it seemed stable and there was no noticeable drop in fps. It felt no different from other maps in the main game in terms of performance.

It’s hard to judge the revenant as we didn’t have the full range of skills and weapons available but my initial impression was that it felt quite slow with quite a few of the skills having long channels. Perhaps if there were some quicker ways of stacking swiftness this might help. I did however like how unique it was and from what I’ve seen of the skills so far I think the revenant will bring some interesting mechanics in pvp. The armour set we got to wear was lovely and the revenant skill effects looked nice. I especially liked the different colour auras on the arms for each legend. I did have issues with the camera moving round when using the hammer.

The mastery UI was very obtrusive and this was my only real issue with the beta. A couple of times I was trying to click on the chat box and ended up clicking slightly too low and the window that pops up is huge. I’m glad I use keybinds for my skills as for people who click their skills I imagine this could be an even worse issue. I think this part of the UI would fit naturally into the existing Hero panel, either under Skills and Traits or as its own section. As well as avoiding the huge pop up appearing when you accidentally click the xp bar, I would imagine this will be more intuitive to most people. I found myself explaining to a few people how to find the masteries so they could unlock their glider.

Overall a very positive experience.

Instant "God Walking Amongst Mere Mortals"

in Bugs: Game, Forum, Website

Posted by: Aliciente.1640

Aliciente.1640

If it’s too difficult to do this on a case by case basis, perhaps it would be possible to remove all HoM achievements/titles earnt since the patch? Then anyone who has legitimately linked GW1 accounts/earnt more points can contact support to get these reinstated (surely this would be a small minority of players).

Let the real GWAMMs have their title – as it stands it’s worthless to everyone else now that anyone can get it.