Showing Posts For Aliferus.9031:
Crafting – for example food – no description.
I’ve met almost all bugs here also, got 3 client crashes during Tequatl…
It really seems like build tag “lets-test-it-on-stupid-users”.
It’s shame that some techniques has been crippled to work “properly” but… these made the game more funny on the other hand serious bugs still remains like “cannot pick up the crystal (Fractals – end boss) because my character is shooting and I can’t stop it” or “not able to revive” issue.
1 more note to release notes – “bug fixes” – 2 bugs fixed – 1 is server side that users may believe, the second has easy workaround and the bug probably happens rarely…
So are you serious with this marvelous build?
Sobe,
everybody knows about MMO FPS issues. That’s not the case…
I’m talking about lower performance. In the past (a month ago?) I had about 60fps in world + fps drops to 15 (in dungeons, sometimes in LA) or 9fps in real cruel events like WvW. Now I got about 43fps and 3fps in dungeons and LA (not all the time but it’s more often than before, let’s say every 3 minutes)!!! That’s my problem. Something in the code had to change and performance of the game just screwed up…
No, I have both set to 16×.
Really, there is nothing wrong with your PC. I had to be some patch (game upgrade). I got about 60fps on Phenom 965BE + GTX660 + 12GB RAM, WvW and some dungeon “mass effect boost” dropped to ~7fps.
I had my CPU on 68’C and then changed the cooling system from “boxed” to water-based. At this time I have about 33’C (idle) and 45’C (CPU burn).
I get about 40fps and in dungeons drops me to ~30fps to 3!!! The problem is also that in LA I get huge FPS drops like in dungeons.
I tried to overclock my CPU from 4 × 3,4GHz to 4 × 3,8GHz just for curiosity and gained 1-2fps plus
The game is optimalized really badly now
((( It isn’t a fault of HW…