Showing Posts For Allane.3426:
One other thing I noticed is that the on-hit effect can only trigger ONCE per interval. If we’re going to have an 8-10 second interval, why not just make the trigger chance 100%? At 75%, I’m pretty sure at least one of your many hits is going to proc.
Edit: forgot to mention, the spirits don’t give their buff until three seconds have passed AFTER summoning, so you can’t get the on-hit right away. Might be a glitch.
(edited by Allane.3426)