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Did phantasmal zerker get fixed this patch?

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Posted by: Althdan.4967

Althdan.4967

Well zaxon first off, something that I believe people learn at an early age, is that not all problems can be fixed easily. If anyone is telling you to the contrary in any sisuation they are either misinformed or you misunderstood what they said.
Secondly, you imply that you believe no idealogy coming form fo socialism is aplicable in the real world. Do you also believe the idea of puplic education is only good on paper and should never be implemented in the real world?
As far as, “how do you know what balance should be unless you have a functioning product to balance?” you are basicly saying if one speaker in my car goes out I shouldn’t adjust the volume because my radio isn’t functioning. The game is functioning albeit not at 100% as intended, but just because part of it isn’t working doesn’t mean it isn’t functioning. So tell me what mmo have you played that had no bugs? Saying, “well they didn’t have near as many problems as gw2” is not a correct answer, because there are too many other variables, such as size of company, financing, expectations, and many others that don’t even relate to the specific game, and thinking they are all cabable of releasing the same quality could be like thinking a six year old kid could do anything a 30 year old could do.

Did phantasmal zerker get fixed this patch?

in Mesmer

Posted by: Althdan.4967

Althdan.4967

valid point jportell. After reading your post and thinking about how the izerker is bugged after being affected by line of site, I am curious if by implementing the Line of sight on the izerker if it inderectly reduced the actual range of the individual swirl attacks from the izerker decreasing their size just marginal enough that it would cause the second and third rotation to hit practically everytime on a stationary target while the first and fourth miss by a decent size margen. Assuming they didn’t intentionally change the coded range of each spin and los is somehow reducing the range of the spin, it is something that would probably be almost impossible to notice by going back through the code or even simple testing. Although I imagine testing for such a coralation would take sometime it is most certainly possible. If it is that los is effecting the range it is probably affecting other skillsas well and they are trying to fix the coralation rather than mess with the range of each indiviuall skill that is affected.
As such it may be that the izerker itself isn’t bugged and that range on skills affected by los are, which may cause some misunderstanding in the channels of communication between the coders of the game and the devs replying in the forums, thus we can get answers that sound vague or contradictory, also some devs are much better at communicating than others. Would be great if they could post status updates on things like this (although that would probably eat into the time editing the code as they would basically have to take time to tell the devs on the forums of their findings and such instead of working on it), also there main objective here in the forums is more gather information about suggestions and bugs than disperse it. If arena net intends to continue its work in future mmo project I could for see them implementing a better feedback system where we more readilly available information on the bugs, but currently it would be too much work.

On that note, I need some coffee… not sure how many times I mispelled something or worded something so poorly even I didn’t know what I meant ten seconds after typing it (the internet has made a lack of sleep much more common in my life). If I am unclear or sound vague anywhere please let me know and I will do my best to reword anything later.
On a side note I bet the double blast finisher was probably just due to duplicate coding coding, I dont use the torch so I could be misunderstanding the timing of the blastfinishers.

(edited by Althdan.4967)

Before You Touch Condition Mesmers, Anet...

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Posted by: Althdan.4967

Althdan.4967

After a post I just made in another thread I wish I would have thought to compile such great information. Great job!

Did phantasmal zerker get fixed this patch?

in Mesmer

Posted by: Althdan.4967

Althdan.4967

If I am not mistaken, they don’t have puplic test realms which are great, yet expensive, sources of information. Which is probably the reason there are so many bugs (granted which mmo doesnt). As far as the berzerker bug goes, please relize there are (most likely at least) more bugs than devs, and it is impossible to set a single bug on highest priority over every single other one like some of you seem to desire… As far as the length of time this bug has been out I am sure we could compare it to some of the bugs in other major mmorpgs like wow that were known and didn’t get fixed for almost a year (possibly longer). As for the “focus on fixing bugs and balancing classes instead of releasing new content” some people are saying, not all developers specialize in debugging. I highly doubt you would hire a wooden furniture maker to build your house just because he is a good carpenter or a financial analyst to do you taxes because he is an expert when dealing with financial statements. Now you are probably thinking, “well why not hire more people to fix the bugs.” Lets not even get into the financing that woul be needed, instead think about the time needed to interview more developers in order to find the people best for the job. Assuming there are enough programmers availabe, you would still need to get them to want to work for you, and would need to process any applications, contact the potential employees that applied and further reduce the pool of potentiel employees via interviews or some other method, untill you get only the people that would be worth employing. Then based on their financial position hire as many as possible. To do all that work with only a marginal chance to regain money (Unless a large some of people buy gems frequently or are recomending their games and gaining them sales). Which would almost be completely unreasonable in the world of business. I am sure some of you would be more than happy to work overtime and lose any vacation time you may have in order to better contribute to society? After all we all know business are they to provide for society without any gain.

•.• wow thats probably an uneeded wall of text.

long story short:
•If they could handle it a puplic test realm, it would be very beneficial but may not be with in there means.
•Rather than just say, “OMG BUG!!!” gather evidence and post it in the appropriate place( I am not going to hold your hand and find out where/how). There are people who have done this in this thread and I applaud you
•If you are going to complain about them releasing new content instead of fixing bugs, find out there side
•If you don’t like them releasing new content instead of fixing bugs, don’t participate in the new content ( by participating repeatedly you are telling them you enjoy it). Unless you like eating a horrible tasting stake you didn’t pay for just because its free :P
•I tried to keep my troll side confined, but I am sure it may have shown itself a couple of times.
•you probably aren’t reading anymore so… (©¿©¬)
•great another wall of text

Edit: I may be a little tired and grumpy (or alot). I would rather you view this as a request to be patient with the people representing arena net (this is the forums and your free to post as you please… for the most part). I just ask the community as a whole to keep complainging to a minimum in order to keep the repetitiveness of the post down. Also (since, sadly, I am to lazy to see if it is already made puplicly known and I am sure a dev will be payining attention to this thread) I am curious about what form of test does it run patches on before they are released. I think I am done now…

(edited by Althdan.4967)

Illusions shouldn't vanish when target dies

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Posted by: Althdan.4967

Althdan.4967

Would prefer if they lasted till out of combat rather than one mobs death. Keeps it from being like the rangers pet and makes dealing with numbers easier.