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So You Hit 80: A Quick Endgame Handbook

in Players Helping Players

Posted by: Alyassus.2968

Alyassus.2968

Just got to lvl. 80 and I am still confused about my gear. Could someone please explain it slowly for newbies again what Tiers of gear there are and how they rank cost-wise? Like what would be the first thing to look for now that is easy to get and then what would I try to get after that.

Right now, I read here about Ectoplasm (didn’t get what OP tried to explain there and can’t find it in the wiki), racial armor, exotic gear… what’s the gear you get in dungeons? what’s crafted gear like? I hoped this thread would answer these questions but it’s written in a way that is not very helpful for newcomers.

So, could anyone please elaborate further what gear there is and what I need to get it?

I love this class.

in Engineer

Posted by: Alyassus.2968

Alyassus.2968

I agree wholeheartedly! This class is great, has so many different things it can do. It’s a challenge to play, but that is exactly what I like about it. So thumbs up for Engineers :-D

Engineer Dungeon + Farm question.

in Engineer

Posted by: Alyassus.2968

Alyassus.2968

Guild Wars 2 plays differently than other MMOs. Specifically, there are no dedicated healer or tank classes. Thus, in dungeons especially, everyone is responsible to look after her/himself. And of course you can, because every class has heals and defensive skills.

That being said, if you want to be competitive in PvE dungeons or in sPvP, then you absolutely cannot play a glass cannon build. Your typical MMO-player intuition of trying to work out all the bonuses to your damage and your crits won’t cut it in Guild Wars 2.

I don’t want to give you specific things to do or build, it’s the fun of this game that you can experiment around and try lot’s of things. Don’t let anyone fool you into thinking that there is only one viable build (for any class). However make sure to have a balanced build, use runes / craft armor that will also give you toughness or vitality. In PvE dungeons and sPvP that additional toughness will mean the difference between being one-shot and being able to survive a bit and counter however you see fit. This will make it much less likely that you and your party are wiped in dungeons.

So in a nutshell: Guild Wars 2 doesn’t reward player specialization. Instead try to make a balanced build keeping survivability in mind.

Rifle/Pistol Stat Bonuses

in Engineer

Posted by: Alyassus.2968

Alyassus.2968

So in short: ‘yes’ :-)

Switching to a kit makes you lose weapon stat bonuses. If you like using kits (you happen to play an engineer don’t you), you’re weapons’ stats are rather useless.