Showing Posts For Alyrian.2490:
Not meaning to sound racist at all but this is what this proposed system makes me think about.
In a city there are 50,000 people
The city population is made up of 3 different races.
Green people are 60% of the population
Yellow people are 30% of the population
Orange people are 10% of the population
In this town there are a limited number of jobs; therefore, to make it fair to everybody instead of going based on job skill, we are going to base who gets the jobs on their skin color.
Although 60% of the population is Green people we are only going to give 1 person per 4 people green people a job. For every 3 yellow people we will give 2 yellow people a job, and all orange people are guaranteed to get a job. Not really fair, right?
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What does this mean? When we think about whether this is fair or not, it really isn’t. Maybe Green people are more effective workers, or maybe Orange people have more skilled workers. It is never accurate to say that all of one of these races should be guaranteed a job just because they are outnumbered.
What does this have to do with WvW population? When you think of World VS. World don’t think about just the population, what about the actual skill of the players on the realm. I’ve seen lower population realms beat higher population realms many times. You aren’t guaranteed to win with numbers, coordination and skill of your players is huge. This system wouldn’t work because it doesn’t balance for the skill of players. This could also break the server ranking system too, imo. Some realms are the type to win using numbers, some are winning using skill. It varies too much to really create a system like this.
I’d love to make an example of what I mean but there are too many hypotheticals involved.
(edited by Alyrian.2490)