Showing Posts For Alyrian.2490:

Population Problem [Solution]

in WvW

Posted by: Alyrian.2490

Alyrian.2490

Switch WvW to 3x 8 hour matches in 24 hours. Turn it into a ranking based system.

Match a server at each specific time zone with 2 other servers that have similar populations at that timezone.

Speed up upgrades.

Each win / loss / draw earns your server points counting towards the total score.

Profit.

Population does not equal skill, that’s the whole problem. They could all be even in populations but that doesn’t mean they will be equal in term of skill. For example, you could put a tier 3 realm against a tier 1 realm but it wouldn’t matter if populations are the same skill. There are many realms in tier 1 that are not all the same population as each other, so you can’t just take tier 1s against each other with that idea because their populations may not be similar.

Population Problem [Solution]

in WvW

Posted by: Alyrian.2490

Alyrian.2490

Not meaning to sound racist at all but this is what this proposed system makes me think about.
In a city there are 50,000 people
The city population is made up of 3 different races.
Green people are 60% of the population
Yellow people are 30% of the population
Orange people are 10% of the population

In this town there are a limited number of jobs; therefore, to make it fair to everybody instead of going based on job skill, we are going to base who gets the jobs on their skin color.
Although 60% of the population is Green people we are only going to give 1 person per 4 people green people a job. For every 3 yellow people we will give 2 yellow people a job, and all orange people are guaranteed to get a job. Not really fair, right?
——
What does this mean? When we think about whether this is fair or not, it really isn’t. Maybe Green people are more effective workers, or maybe Orange people have more skilled workers. It is never accurate to say that all of one of these races should be guaranteed a job just because they are outnumbered.
What does this have to do with WvW population? When you think of World VS. World don’t think about just the population, what about the actual skill of the players on the realm. I’ve seen lower population realms beat higher population realms many times. You aren’t guaranteed to win with numbers, coordination and skill of your players is huge. This system wouldn’t work because it doesn’t balance for the skill of players. This could also break the server ranking system too, imo. Some realms are the type to win using numbers, some are winning using skill. It varies too much to really create a system like this.
I’d love to make an example of what I mean but there are too many hypotheticals involved.

(edited by Alyrian.2490)