How about Frenzy / haste / etc ruinning gameplay ?
I mean, killing someone in 3 sec is not what I call gameplay. That is uninterresting, and the only viable way to play thief (for instance) atm with no condition build is to play with haste… Because haste is really stronger than any crit based build.
If you find this normal, then forget that. But I just hate the “I win button” builds like 100B and Pistolwhip builds, because they have very, very, very, very, very low skillcaps.
Guild Wars 2 is the first MMO in which I see a buff such as 100% attack speed for only 150% damage taken (frenzy for instance) while is was 33% attack speed in GW1 with 200% damage taken.
Do you really plan to build any E-sport or skill-based gameplay with such broken mechanic ?