Showing Highly Rated Posts By Americium.7182:
wvw is not just a battle of zergs, but the solo / group roaming. thats why changes in spvp should be similar to pve/wvw.
1. Encourage fights/kills (more ppk, gold, loot or anything, better map design, more places to fight, fast travel etc.)
2. Self sustaining gamemode. Don’t force us to play PvE for food, utility, ascended items etc.
3. No gimmicky stuff that make fights worse (earth walls, banners, lava etc.). I actually miss old orbs. Rework them to capture and bring for 100 points (no stat bonus). Like capture the flag or something like that.
4. Good seperated profession balance.
5. Every playstyle/activity should be rewarded for both player and server/alliance/whatever (roaming, zerg, gvg, scouting etc.)
wvw is not just a battle of zergs, but the solo / group roaming. thats why changes in spvp should be similar to pve/wvw.
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