Showing Posts For Andna.9420:
Perhaps the game could default to the old lighting system when the 3d box is ticked in the options.
This would avoid any unwanted confusion among non 3d users.
Hi guys,
There is another thread running in the bugs section.
Please, share your comments there too as the only way to see this fixed is to stay vocal (wouldn’t be surprised if this problem was pretty far down their to-do list).
I know that we 3d vision users are a rare breed but it would be a real waste, especially considering previous support, to let one of the great 3d showcases go to waste because of this patch. Fingers crossed that someone actually reads this on the developer side, otherwise we will be reduced to zero depth high convergence play (still looks better than super sampling in my opinion).
Devs, would greatly appreciate your attention to these issues as it would be a great shame to render this game unplayable in 3d. Thanks.
Can also confirm this.
Additionally, some lighting effects only rendering in one eye.
Hi, just a heads up, patch seems to have broken nvidia 3d vision shadows (wrong depth) and also there are some lighting issues.
Would be a shame to leave them unfixed as this gme is truly beautiful in 3d.
Cheers