Showing Posts For Antikid.2341:
travel costs should be zero if u ask me
the prob i have is not so much progression
i think the main reason gw2 becomes boring is because there is no variation at all
doing things at lvl 1 or at lvl 80 they are still the same
combat is doing the same thing over and over
teamplay doesnt exist at all
u can bash wow for milking money but at least in wow (and in gw1) u can choose out of say 50 different options at any time in the game (i had 100 templates on my dervish)
things like a parachute would fit gw2 very nicely or a walk on water potion/skill etc
the lack of ganking and personal nodes might be user friendly it also removes any thrill from gathering
the list goes on and on
Now u see ppl complain about rewards and progression and i can agree alittle that not every game has to be like that, but if everything else is totally boring a reward is what keeps people going.
So at least part of the reward complaining has a deeper cause; ie the game itself is not rewarding enough
U never pull off an epic move, invent a clever build, escape from a ganker, save your team from certain death, form up with another player to make a perfect combo or skydive perfectly from a vista onto a merchant.
The game just doesnt allow it.
Gw2 is designed which such equality in mind that it has led to total indifference
Heck i even have problems distinguishing one class from another they all feel and play the same
So instead of telling people to go to another game its time to admit that gw2 at its core is really boring.
And as soon as you done the tourist thing and visit most places there is no challenge left
I wish i could say otherwise but this is how i see it
social aspects in this topic mean:
-being a player that gets noticed through his unconventional/excellent play (every class has only 1 or 2 viable builds)
-being the guy in your group (or as group) that stands out (through teamplay that doesnt exist in gw2)
-being the guild that stands out (through achieving things that no other guild has done)
these things are not possible in gw2
it is not about being friendly with other players or being part of a community
i hope this clears things up
(edited by Antikid.2341)
i dont care about rewards
but combat isnt fun
it is mindless grinding one event/dungeon after another which are all the same all the time, because there is no teamplay/tactics whatsoever
so what do u mean with fun-centric?
i think really its time to throw the ball back at anet
their mission statement is fun as opposed to grind
without any form of teamplay combat is just not fun and thus turns into a grind
so u can brag about dropping trinity and doing things different, and face it we all hoped they would actually pull that off, we are now facing a mess
of course people are looking for some other satisfaction (ie rewards) when the fun isnt delivered
When combat is fun the rewards are a side issue. Like in gw1 where u had an hour of fun and then discovered u got some additional reward (a title or w/e)
this phrase kinda sums up the predicament we are in:
“Most ‘hard’ fights are about dodge kiting since apparently teamwork and healing/tanking roles are evil- but running around in chaos, dodging and rez-zerging is brilliant.”
dont get me wrong i want to move forward, but as it is now chaos dodging rez zerging isnt more fun than trinity
We were promised an alternative for trinity but it just isnt there
so lets start with admitting that and try to fix it
we have learned now that class dependency and group mechanics can also be rewarding and are not only an evil thing that needs to be avoided at all cost
(edited by Antikid.2341)
the problem is not the chatting or being friendly
im very friendly ingame
the problem that there is no real need to be social ,u can solo the whole game
and vice versa the actual teamplay is virtually non-existent so u can ONLY play solo. even if u are grouped it feels the same way
but i shouldnt comment too much coz i get this poor guys thread deleted or my account banned lol
anet deleted it
dno why tho coz i was just saying what other people are saying
that was me saying gw2 is antisocial (topic got deleted btw)
i agree with everything here,which is basically the same point