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Game Updates: Guild World Events, Megaservers, WvW

in Guild Wars 2 Discussion

Posted by: Anuray.9407

Anuray.9407

I love the idea of the megaserver, but the number of people on one megaserver is just way to high. The lag is preposterous, it reports 2 FPS at times while I’d bet money on it being even less, when I used to get around 20 to 30 on low to medium, now it’s often still crap performance on best performance settings.
The idea is great, Anet should just have taken that concept and moved it ahead in little steps, doubling, then maybe tripling the amount of players on a map.
The pendulum has swung way too far and they need to tweak the numbers (considerably) to get to a workable equilibrium.

Feedback/Questions: MegaServer

in Guild Wars 2 Discussion

Posted by: Anuray.9407

Anuray.9407

I like the whole megaserver idea, it just needs to be toned down a bit. Before most of the world was empty, so kudos to Anet for making the world feel alive again. The lagspikes however I could do without. In the Heart of the Mists there are just too many people. I think they need to reduce the number of people per map for standard PvE. It’s really close to unplayable at times. Maybe I’m remembering launch too fondly, but I can’t remember ever being lagged like in the last couple of weeks before.
I’m not sure if it happens when a new instance is being created, or what is going on exactly, I just hope they fix the issues.