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I know You all love AC and CoF, but...

in Fractals, Dungeons & Raids

Posted by: Archaon.3586

Archaon.3586

In general, i think that the main issue for NOT doing certains path/dungeons are the incredible lenght of certain encounters…
Dungeons are not so difficult after all, but some fights get terribly boring…and not for mechanics, but only for a matter of health pools! The destroyer boss in CoE (even if it’s since the new patch that i don’t get in there, maybe something has changed), subject Alpha (VERY funny combat dynamic but way too long for a boss you meet 3 times/run), +1 to the insane health pool of final bosses in HotW….

That should go this way imho: more mechanics with faster fights