Showing Posts For Archer.4362:

remove final window PVP

in PvP

Posted by: Archer.4362

Archer.4362

It is a disrespect for the final window when the game ends. Please remove it and leave it as it was in the past.

Win or lose the game, it is a lack of respect

thanks.

Heart of Thorn is better than Path of Fire

in PvP

Posted by: Archer.4362

Archer.4362

You have not used the mesmer if you say they are just as balanced.

Chrono is 100% better

bug rune of trapper with ranger

in Bugs: Game, Forum, Website

Posted by: Archer.4362

Archer.4362

Hi.

If I use the rune of the trapper with the ranger, by making me invisible, the pet is not made. And when I move the enemy knows where I’m going. The pet should be made invisible but the rune is useless with this class.

in WvW

balance pacth

in Guild Wars 2 Discussion

Posted by: Archer.4362

Archer.4362

Restore the 4 of gsword to as it was before, only with that change you have broken many builds in wvw. It costs a lot to build, and you kitten in 1 second with a change for mesmer

Upcoming Ranked Arena Map Rotation Changes

in PvP

Posted by: Archer.4362

Archer.4362

A message from the PvP Team:

We wanted to give you a quick heads-up regarding some changes coming to the Ranked Arena map pool for Season 5.

  • Skyhammer will be added to Ranked Arena on a trial basis.
    • Reasoning: The current iteration of Skyhammer is a far cry from what it was when it was released in 2013. We’ve made an effort to remove gameplay elements that prevented it from being a competitive map, such as deaths from fall damage and unavoidable secondary mechanics. We’re looking forward to seeing how this map performs in the ranked environment and will be keeping an eye on your feedback throughout the season.
  • Battle for Champion’s Dusk (Stronghold) will be removed from Ranked Arena.
    • Reasoning: One of our main goals for the revamp of leagues is to make divisions a more accurate reflection of skill. Unfortunately, it’s difficult to achieve this goal when players can opt out of playing an entire game mode within the league system and never face a significant proportion of the PvP player base. That said, we’ll be removing Stronghold for Season 5 while we evaluate the game mode for ranked play for future seasons.

If you do not improve the camera in the points not because you set it to put in ranked, has been commented often and no change, since always you do not listen and it that you ask for it.

Thanks Anet

in PvP

Posted by: Archer.4362

Archer.4362

Anet thanks for taking me back to PVE, thanks for not letting me play with my team premade Thanks for not letting me train with people level. Thank you for not putting a stronghold option like to choose if you want a team or not, thanks for wrecking the pvp each patch

Scheduled PvP Maintenance - 10/4/2016 at 3pm Pacific

in PvP

Posted by: Archer.4362

Archer.4362

When is the next balance patch?

balance? never, unbalance yes

Capricorn: Included in New Ranked Season?

in PvP

Posted by: Archer.4362

Archer.4362

Please, in ranked, no please

Removing Amulets will NOT Solve the Problem [Merged]

in PvP

Posted by: Archer.4362

Archer.4362

Hey folks,

Just a quick reminder: the PvP team is not responsible for profession balance. The PvP team, along with all of the other major feature teams, provides feedback to the skills team, but the PvP team itself is not directly involved in making balance changes.

What we do have control over – however – is the build panel (sigils, amulets, runes). It’s one of the knobs we can use to push gameplay in whichever direction we feel it needs to go for that particular season. For this release, we wanted to take support down a notch and increase the pace of combat.

It’s not our intent to completely remove professions from the meta – but things do fluctuate and I think we need to give the change a bit more time to see how it plays out. Elemental Bastion being bugged since Tuesday certainly has not helped the Tempest situation, but that should be resolved fairly soon and we’ll be able to properly see how ele will fare.

I know many of you fundamentally disagree with the removal of build items – and that’s fine. I understand where you’re coming from, but I hope you understand why we use this as a tool for balancing PvP specifically.

-Grouch

to the attention of Grouch : as the team pvp according to you are not responsible balance pvp , please tell your patners read this post to understand the pvp and see what they are doing bad.

Thank you.

Sorry mi bad english.

Revenenge on Capricon - tactics, thoughts? [Merged]

in PvP

Posted by: Archer.4362

Archer.4362

in my opinion:

Stronghold = Capricorn = Spirit = Hammer = very bad, better delete

They were better without changes

PvP Season 3 Amulet Changes

in PvP

Posted by: Archer.4362

Archer.4362

My question is because you take away the amulets New and not the old ones that are never used , Valkyria type , Barbarian , knight , cavalier, rampager, assassin. magi . Look how many are not used

Instead of Nerfing Dobule Moa

in PvP

Posted by: Archer.4362

Archer.4362

nerf all elites, no only moa

Suggestion for disconnected pvp

in PvP

Posted by: Archer.4362

Archer.4362

First. Sorry my bag English.

Many times I ’m finding people who change character in the middle of the game ,. now two people have changed RANKED .

It would be possible to put , people change will not let you return to the game , disgrace and lose points. so it was arranged .

thanks

When is the next balance patch ??

in PvP

Posted by: Archer.4362

Archer.4362

dont worry, is coming nerf mesmer, always is nerf mesmer.

Stronghold Changes for 6-2 Beta

in PvP

Posted by: Archer.4362

Archer.4362

Stronghold It´s a bag bag, that map for 24 hours is a lot of. sorry my bag english