Showing Posts For Archituethis.2560:

UA Bug with "Slow" Debuff

in Revenant

Posted by: Archituethis.2560

Archituethis.2560

When I have been fighting chronomancers and thieves, when the slow buff is applied to me during the unrelenting assault cast time the ability refuses to go off and freezes me in place for the duration essentially acting as a free 2 seconds stun for the opponent where I am entirely vulnerable. This bug only occurs if the slow is applied during the cast time of the Unrelenting assault and not before it.

Jungle Jubilee (October 16th 2015)

in In-game Events

Posted by: Archituethis.2560

Archituethis.2560

83 for me please

To Jon: From Someone Who Actually Plays Thief

in Thief

Posted by: Archituethis.2560

Archituethis.2560

I personally feel extremely let down by John Peter’s responses to our complaints. As a class dedicated to avoiding damage through mobility and evades, we have never had permanent up time on vigor. Two of the most survivable professions in the game, guardians and mesmers both continue to have permanent vigor.

The worst part of it all, John did not respond to our worries for sword and brushed off our initiative complaints as if they were baseless worries. His response about opportunist would only have made sense if none of the other initiative gaining traits had been touched.

As this class currently stands, the only thing I can do, is to beg for a complete rework.

To Jon: From Someone Who Actually Plays Thief

in Thief

Posted by: Archituethis.2560

Archituethis.2560

This balance preview presages the reduction in viability of many current thief builds and will most likely result in even fewer viable builds for thief in wvw and spvp.

Farewell my D/D theif after Dec 10th!

in Thief

Posted by: Archituethis.2560

Archituethis.2560

The best part is that any thief with 20 points in acrobatics getting the 2 init per 10 will be receiving A WHOPPING MASSIVE .5 extra initiative per 10 seconds, not even a full initiative. Yet with the nerf to opportunist we will be losing so much more initiative. The only spec that may feel any beneficial change would be a condi thief, and for them it might just be .5 more init per 10 seconds.

(edited by Archituethis.2560)