So after I installed Win8 with Ati’s 12.8 drivers the game crashes whenever I try to alt+tab to, for example change a song while playing GW2.
I’ve tried installing the 12.9 beta drivers and the problem remains.
Tested the main mem via memtes86 and of course that’s fine.
My guess is that it is a driver problem. Is there any fix in the works for this?
The error, which I’ve reported a “MILLION” times to Anet looks like this.
—> Crash <—
Exception: c0000005
Memory at address 40ceb798 could not be written
App: Gw2.exe
Pid: 2000
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 15674
Module: atiumdag.dll
When: 2012-10-09T16:06:32Z 2012-10-09T17:06:32+01:00
Uptime: 0 days 0:44:17
Flags: 0
—> System <—
Name: *********
IpAddr: *************
Processors: 4 [GenuineIntel:6:10:9]
OSVersion: Windows 6.2 (64 bit)
—> System Memory <—
Physical: 4510MB/ 8086MB 55%
Paged: 8892MB/12694MB 70%
Virtual: 2292MB/ 4095MB 55%
Load: 44%
CommitTotal: 3801MB
CommitLimit: 12694MB
CommitPeak: 4463MB
SystemCache: 4550MB
HandleCount: 28810
ProcessCount: 57
ThreadCount: 1084
—> Process Memory <—
Private: 1383MB
WorkingSet: 1311MB
PeakWorkingSet: 1529MB
PageFaults: 3802157
—> Game Context <—
MapId: 38
Flags: 0×241
ElapsedTime: 00:25:36
—> Error Logs <—
el ‘0×00eceb’: Can’t unlink child ‘0×00ce57’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×01612e’: Can’t link child ‘0×00e734’ to parent bone ‘aura’, there’s no bone with that name. Linking to root instead
Model ‘0×00eceb’: Can’t link child ‘0×00ce08’ to parent bone ‘aura’, there’s no bone with that name. Linking to root instead
Model ‘0×00eceb’: Can’t unlink child ‘0×00ce08’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×00eceb’: Can’t link child ‘0×00e734’ to parent bone ‘aura’, there’s no bone with that name. Linking to root instead
Model ‘0×00eceb’: Can’t unlink child ‘0×00e734’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×01612e’: Can’t link child ‘0×00e734’ to parent bone ‘aura’, there’s no bone with that name. Linking to root instead
Model ‘0×01612e’: Can’t link child ‘0×00e734’ to parent bone ‘aura’, there’s no bone with that name. Linking to root instead
Model ‘0×01612e’: Can’t link child ‘0×00e734’ to parent bone ‘aura’, there’s no bone with that name. Linking to root instead
Model ‘0×01612e’: Can’t unlink child ‘0×00e734’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×00ed79’: Missing anim or fallbacks: teambupdown
Model ‘0×00ed79’: Missing anim or fallbacks: teamcupdown
Model ‘0×01612e’: Can’t link child ‘0×00ce57’ to parent bone ‘aura’, there’s no bone with that name. Linking to root instead
Model ‘0×01612e’: Can’t unlink child ‘0×00ce57’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×01612e’: Can’t link child ‘0×00ce57’ to parent bone ‘aura’, there’s no bone with that name. Linking to root instead
Model ‘0×01612e’: Can’t unlink child ‘0×00ce57’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×01612e’: Can’t link child ‘0×00ce57’ to parent bone ‘aura’, there’s no bone with that name. Linking to root instead
Model ‘0×01612e’: Can’t unlink child ‘0×00ce57’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×00ed79’: Missing anim or fallbacks: teamcupdown
—> DirectX Device Info <—
VendorId = 0×1002
DeviceId = 0×6819
Version = 8.17.0010.1140
Description = AMD Radeon HD 7800 Series
Compat = 0×00000000
VidMem = 4095 MB