Showing Posts For Ares Teh God.9768:
Can we please get an official response from the devs on this issues? Health bars above allies heads used to be in game and they suddenly vanished a while ago.
Here is an old video that shows it in game.
Ally health bars used to show over all players in your party until about a year ago. They work in squads for raids but not 5 man parties. This makes it incredibly frustrating for people to heal fractals and dungeons. I and many others have been patiently waiting for this to be fixed and it seems like it has been forgotten.
Hi guys I have a revenant alt that I was messing around with and thinking of making some fun little tablet healing build to mess around with in dungeons and low level fractals and noticed that all the tablet skills have a radius of 240 which is the same as guardian symbols when traited. The radius of the tablet skills definitely look smaller after swapping between my guardian and revenant multiple times. Does anyone know if they tablet visuals are just smaller than the radius or if the wrong radius is listed?
Edit: Added screenshots
(edited by Ares Teh God.9768)
Seriously it requires a lot of changes to let ppl love to run them again, especially the high level ones. Remove some trash mobs and reduce the length. It’s not fun to spend a lot of time dodging mobs.
How about we actually fix the fact that you can skip past 90% of the mobs in a dungeon. I rarely run dungeons with pugs anymore as it’s just the most boring thing running from boss to boss and skipping the rest of the dungeon. Most dungeons are already really short especially if you skip past all the mobs.
Don’t worry about trying to be optimal unless you’re pushing into high level fractals or raids. Play whatever you enjoy the most.
Could you go into a little more detail on what you’re talking about?
I believe it’s a half life reference.
What about the people that like doing the events to open up the dungeon?
Who says they have to go anywhere? Honestly it’s not even the issue with the waypoints, just leave the entrance open. If I do COE1, why can’t I do COE2 afterwards? Why do I have to constantly go back and do the troll event over and over and over again?
If I’m already inside, at the entrance, just let me go in without having to resort to glitches to get back in.
Literally all they should do IMO is get rid of the rocks in front of COF, the ring around the center platform in COE, and well arah is rarely an issue but I don’t see why the door can’t be left open, though even if it’s close I believe you can still walk right into the portal had you done a previous path and just zoned out.
No you’re not getting it. There are people who like that the dungeons lock and you have to do an event to open it back up. The events are not hard and don’t take very long at all. If anything make dungeons stay open longer before they lock but don’t get rid of it entirely because there are people who enjoy it.
What about the people that like doing the events to open up the dungeon?
Yep. Will buy two of them for my main characters as soon as they are available.
Don’t really care about any effects and such.
This. Although if it makes the tree explode on hit, I might buy another just to tell ANet that it’s awesome.
I want exploding trees!