Showing Posts For Arete.7019:
In the latest major patch Deathly Chill, the Reaper Grandmaster trait was changed to apply three bleed stacks in PvE:
“Deathly Chill: Increased bleed stacks to 3 for 5 seconds in PvE only.”
The trait applies three stacks of bleed in WvW as well, instead of the intended one stack.
The guild hall arena, ostensibly intended for GvGs has suffered since the release of HoT with using PvE balance for the guild arena. Some examples: Mesmer’s Blurred Frenzy does double damage, Druid’s have 5s lower CD on Celestial Avatar, Confusion and Retaliation both deal double damage.
With the release of Head of the Snake and the addition of the new downstate skill Signet of Agony (https://wiki.guildwars2.com/wiki/Signet_of_Agony) this issue has become even worse. Even if players agree not to use the extremely broken active effect it has a game breaking passive effect attached.
Please Anet, make the long overdue change to have guild halls use WvW balancing instead of PvE as soon as possible.
LP is cool, but would be way cooler with the updrafts all enabled after its captured.