(edited by Ari.7630)
Showing Posts For Ari.7630:
2 and 5 off cooldown with auto attacks in between, always on fire unless something specific is needed.
“They can dive down several meters.” That’s epic.
Now just explain how they can get to me in an underwater cave in the middle of a dungeon and I’ll be happy . :P
Loving the game so far, but there are the few immersion breaking things that I feel should always be addressed. Underwater mail delivery is currently done by the same bird that we’ve come to love above ground, is he a magic bird? Anyways, it should be relatively easy to just switch the underwater animation with a fish jetting by or something along those lines. Thoughts?
Ascalonian Catacombs (explorable)
Path: 3 Tzark’s Route
Number of dungeon runs: First ever explorable run (of any dungeon)
Time taken: 1 hour 56 min
Reward: 40 tears
Character Name: Ari Flamescar
It was with my dungeon team, we have all done AC, CM, TA, and SE story modes (some several times) but this was our first explorable. The run was not rushed at all and we had not even attempted any other dungeon (story or explorable) for over 2 days.
Out of my team, 3 got the 60 tears, while I got 40, and another 30. Other than me being party leader, there is nothing to separate us. We are different professions and races, but all level 80. Theoretically, we should all have received the same reward. The only difference would be because I was party leader as some have previously pointed out.
It really is very disappointing to work so hard and get penalized due to bugs. I understand and hope it gets fixed quickly. However, as far as my guild goes we are all abstaining from dungeons (our favorite content) and slowly getting put off due to such unfair results from our first ever explorable.