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Very new GW2/Elementalist player

in Elementalist

Posted by: AriesMouse.1745

AriesMouse.1745

I’d like to think I’m pretty well versed in the aspect of ‘support’, I try to do more than just heal at least. I could be better, but for the most part, I just feel like most of what I do hits like a wet noodle (likely because of my armor it seems). Going to try the zerker stats and report back.

I might try d/d eventually I LOVED it while I was leveling, near the time the game was released, I just thought the spells looked cool and felt like they had more impact than staff, but we’ll see.

Very new GW2/Elementalist player

in Elementalist

Posted by: AriesMouse.1745

AriesMouse.1745

It seems I’m in all Apothecary gear.

Is zerker, with staff, a decent support, or is it just damage focused?

Very new GW2/Elementalist player

in Elementalist

Posted by: AriesMouse.1745

AriesMouse.1745

The feeling of getting one or two shot by particular classes, or “flavor of the week” builds is something I’m struggling with as well. I’m fine with being out played, those are some of the funnest moments in pvp for me, but when someone kills me in a matter of two hits, it’s frustrating. I understand why they do it, and I’d likely do the same if I could, but that isn’t really a good pvp fight, at all. It’s a ganking, which is part of the pvp experience to an extent, but I’d like to think this game is better than others that promote that sort of play style.

I play an ele, and for the moment I’m running a build/using gear that was decent about a year ago (returned recently to the game after a break). I love to play support classes, I’m usually healers in other games (Along side Elakah. <3 ), so the lack of the trinity is still something I’m coping with. What suggestions would people have for builds/stats/anything really, to help with this situation, of just wanting to be able to survive long enough to actually partake in pvp, rather than get opened on and dead before the first stun is over?