Showing Posts For Armityle.3612:

Collaborative Development

in CDI

Posted by: Armityle.3612

Armityle.3612

Srly, we can say what’s wrong with the game without being banned this time? OMG then here I go:
First of all, thank you Chris for your post, this actually give me hope concerning Anet attention to the community thoughts on GW2 so here I go:
Concerning the PVE:
-It’s good to have a living story going on, but why creating scarlett, or all the foes so far. Don’t we have at least 4-5 dragons to defeat? So why don’t they have a more important role on the actual living sotry? How come we don’t hear anything about them? Aren’t they the biggest threat of Tyria??? I bought GW2 because I was a GW1 player that loved the GW1 story, and was hoping to get something at least as good as GW1 and the beyond Kryta and Cantha? I was wrong, GW2 story is pretty good until you defeat Zaithan, in the last cinematic, you are told that the other dragons still need to be defeated, so how come nothing happened concerning the dragons? Also, how come some things unexplained in GW1 are totally left apart in GW2? Is it because it’s a different game or because the story team completly changed? Right now, the living story is boring but that’s only my opinion anyway…
-next concerning HL content, the lat dongeon created with Scarlett was (except the lore that was completely useless) really a great one? I know Anet said that they would rework the dongeons once, but when? And how can you explain that all the scenario mode are harder than the exploration mode??? Why are the scenarios more interesting (better boss mecanics for example)? It should be the contrary don’t you agree? Also when do you plan on putting a DOA/FOW/UW like area?
-I way told that a way to get precurssors through a quest was ongoing so when and how?
-Finally, how has GW2 become so grindy?

Now concerning the sPvP:
-Does the PvP team plan on doing something for the abuses on the skyhammer map?
-When do we get real class balance???
-when do we get other playing options? You want to be stuck to this E-sport thing…But look at LOL for example: It’s an E-sport game and they have more than one playing mode. Also at this time, GW1 had released faction with AVA, JQ and FA, which were one of the greatest PVP modes ever. In the end GW1 had HoH, GvG, AVA, JQ, FA and another one I don’t remember the name…I know GW2 is still a young game but come on, It has 1 year already and nothing is done to either improve PVP experience, or PVP play modes! On top of that why not doing like in GW1 where you had some skills leveling according to your Lux or Kurz rank, so that even PVE players would find a reason to go on PVP. “Because PVP is for PVPers only” Is that so? Then are you telling me that reaching level 40-50 by farming skyhammer is skill and elitist???
-Finally the actual mode is a mode where you have to capture points and defend them. So how come do gain almost nothing when a cap and keep a point whith a gard for example, and get 300 min glory when switching with a thief to kill everyone. This is insane and totally contradictive! Srly you are not rewared when you accomplish the objectif, but get rewarded as soon as you don’t? Then why don’t you do deathmatches? Because any logical thing would be, for the actual PVP, to give a lots of point to people capping points and above all, defending them, like in Dominion.

I still have a tons of things to say, but I’m going to stop here.

Since I know my post will be deleted because I critizised the game, I will say this: I really loved GW1, I loved GW2 but I don’t like the fact that Anet doesn’t keep the promises they gave to GW1 players, and the direction GW2 is actually taking, which is nowhere… So I hope, before being deleted, my post will be read. You can only advance when you look at the community feeback, not by being deaf and blind to critics.

Sincerly, a GW fan

Dungeon Patch Discussion 1/28

in Fractals, Dungeons & Raids

Posted by: Armityle.3612

Armityle.3612

I think i understand what Anet is trying to do: at first dungeons were supposed to be to equivalent of GW1 elite zone, and was supposed to be done only by the best players, not by some random pick up groups. However, it seems they scewed up on the difficulty because until now, I haven’t seen any difficulty in dungeons aside from Giganticus, so I don’t really mind not being able to not WP if party are in combat. On the last news for those who played GW1, we did not have WP at all in FOW, UW, Urgoz or Kanaxai, if there was a party wipe, it was the end. But what Anet should have done alongside this decision was to improve the rez skill in order to compensate, but well we’ll maybe have to finally deal with REAL elite zone( at least I hope). Oh yes do I have to remind that when Malyx appeared in Nightfall, the first groups were able to defeat him only thanks to a bug that made him stuck in a door and could do nothing… And I don’t recall so much complain from the newbies. We will just have to learn to play better that’s all( learning the boss mecanics, noticing the * dodge bar, learning HOW TO PLAY your caracter, learning to wipe, learning from your failures etc…). I may be one of the few people liking this concept, but I like it anyway, maybe some guys will finally learn the meaning of team work, instead of just attacking head on a boss without even thinking about its skills and mecanism, dying, coming bakc from the dead, going back to attack the boss, dying again and so on. So Anet, Thank you!