Showing Posts For Arthrand.7982:

Roleplaying Server(s).

in Suggestions

Posted by: Arthrand.7982

Arthrand.7982

Chiefly for strict naming conventions. People who do not want to RP have no business going into an RP server, and people of a certain mindset can socialize. It is a tremendous boon to personal enjoyment to have a place set aside for people who are looking for (generally) a like-minded playstyle, and if they’re like me, they resent vulgar, or ridiculous names. (No need to display vulgar names, but names like dsfgfg, lkjfadf, The lord ur god, the law of god, i pwn noobz, etc…) Having a place set aside for people who wish to immerse themselves more fully would be very rewarding to the players.

Just a thought.

Fair winds,

Arthrand

Something more for the RP'ers.

in Suggestions

Posted by: Arthrand.7982

Arthrand.7982

Before I added my bit, I had to say how refreshing it is to play a game that rewards cooperation. It is a beautiful thing, and a true first. No petty squabbling over resources, no unfair competition to get some sort of differential advantage, and it is built-in to avoid such things. I embrace this way of doing things, and absolutely love it. Compliments out of the way, I wanted to add a wish list just to get the idea going:

I know the game is new, and that this is fanciful, but it adds variety, and makes things a lot more fun for a lot of us:

Custom emotes. I know of one other game that does this, and I don’t see why Guild Wars 2 couldn’t take a page out of the book of success. (We all know the major MMO games do.)

Example (Syntax) “/e wave waves hello to everyone, and smiles.” The character would wave, and the emote would show “Arthrand waves hello to everyone, and smiles.”

Moods:

/relaxed (Normal)
/angry
/sad
/grave (might also be solemn, or serious)
/happy
/scared

These would affect the disposition of the characters.

And this is something I consider “added fluff” that is really nice, but not overwhelmingly important. After the big stuff is dealt with, these kinds of things would be welcome by a lot of RP’ers:

Having environments where characters could sit in a tavern, and be waited on while they talked about whatever could add a lot of immersion. Drinks that are sipped over x-amount of time (10-second chug-10 minute sip) which would have a waiter/waitress returning, etc. It would add a lot of ambience.

Chairs, couches, etc. That can be interacted with/realistically utilized.

Anyway, thanks for reading.

Fair Winds,

Arthrand