Showing Posts For Artillery.4283:

Dungeon Patch Discussion 1/28

in Fractals, Dungeons & Raids

Posted by: Artillery.4283

Artillery.4283

I sincerely believe that taking away the ability to WP when you are down and your party is in combat is utter bull. From what I have gathered, it sounds like you are making players weaker when their levels are scaled down, and then you go ahead and further take power out of their hands? Sure, I believe in a game being a challenge, but not being impossible. I don’t want to have to struggle on something for hours on end if one person makes a mistake and is downed – it’s nearly impossible to revive someone when a boss fight is going on. Especially with the mechanics that a lot of these fights have.

Please, do not make the fights impossible or a grind, people have lives and they don’t want to spend hours on end trying to get to the end. Especially if cruddy loot is all that is offered at the end like a pirate hat or something silly.

It also seems like you’re trying to get people to buy more stuff off the TP (like revive orbs — which take forever so when its complete your party is potentially wiped or the fights over… waste of time). I thought this game was supposed to be able to be played without having to spend actual money on it. I understand you guys need to bring income some way, but I believe this is the wrong way. Offer more costumes or something spunky that will attract players rather than making them rely on it. If someone is inexperienced in dungeons and forced to buy revive orbs, yet cannot afford it, how are they going to gain experience?

There’s a lot of bugs too, that I desperately hope gets fixed… or the majority of people who aren’t ‘omfg hardcore’ kids on here may potentially get put off dungeons.