Showing Posts For Avacier.5863:
I’m fairly new to Arah, about 5 runs. And I have to agree with the others that Lupi is already great as it is, there’s no need for nerfed whatsoever. He is tough and fun. Lupi fight definitely needs coordination between all team members. Having wipe is when you learn the most from, that’s when you see how Lupi fights, what his cue are and what are the surviving team mates are doing to survive, learn and you will improve your gameplay.
Running with a Necro, using Warhorn #4 for speed through mobs which can knock you down and interrupt isn’t especially easy. Nor is it made any easier when you assume that everyone might not know where they are running to in the dungeon.
spectral walk, death shroud, well of darkness, plague (if things get super hairy), reapers mark/chillblains behind you if youre already in combat, in some dungeons (well… TA) necro has an advantage over some other classes
- it may not be as easy as ele or thief; but its still easyAll those things don’t matter when you get knocked on your kitten or interrupted during the casting, additionally the idea is not to pull more mobs on you because that would increase the likelihood you will get knocked down and swarmed. We are not talking about running across a large room here, it’s the catacombs maze tunnel portion of the dungeon
No one is saying it’s impossible, just saying it’s stupid unfun and not a reason I’d want to group with people for such an experience.
If players go to such lengths arms to avoid content, I’d start questioning that “content”.
Problem with what you are asking is that not many people want to do a full dungeon run which can take an hour at least when they know it can be completed within 15 minutes which is also less painful.
Another suggestion at the moment apart from making your own group for dungeon runs is to make your own personal contact list of people are of the same mind with you. Quicker to start a run that way then waiting for a hit from the lfg site.
A little off – topic but i think you are referring to the gravelings knockdowns in AC but
spectral walk and plague provide a necro with stability, and the cast time is immediate.
Obal and some other veterans have formed up a guild to help others for arah runs. Try checking the thread start by kumakichi. I had already done a few runs with them, great group of people.
P1? Dont think I ever bothered to dodge anything in Alpha P1 unlike P2 and P3.
Shoot me an invite as well thank you
Profession: Necromancer
Traited: Nemesis hybrid build
Experience: Path 2 once
Probably you’re having problem with a necro because your previous character used to be the close encounter ones.
I used the video guide by Nemesis.8593, Video tutorial.
That video more or less explains the basics so you can pretty much modified it to your own playstyles later