Showing Posts For Awaken.6389:
PS: I tried -repair option, and the same error occurs.
Game crashes when I’m trying to launch. It began when I just launched the PC, and started Gw2. Whole system shut down on BSOD. After restart launcher would not patch and crash (report below). At first I thought it could be that game got corrupted, so I copied a copy (older version) of the game from another partition tried it, no BSOD, but game stops working when checking for updates.
*--> Crash <--*
Assertion: Failed to load file.
File: ..\..\..\Services\LoadHandle\LoadHandle.cpp(144)
App: Gw2.exe
Pid: 4248
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 20116
When: 2013-06-26T23:23:39Z 2013-06-26T19:23:39-04:00
Uptime: 0 days 0:00:03
Flags: 0
*--> System <--*
Name: ....
IpAddr: 192.168.0.15
Processors: 4 [GenuineIntel:6:10:9]
OSVersion: Windows 6.1 (64 bit)
....
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]
*--> SerialLoader0 Thread 0x1228 <--*
*--> Trace <--*
Pc:008bd32b Fr:3b4afef8 Rt:00892251 Arg:004aff08 016f8158 01048969 3b4a0000
Pc:00892251 Fr:3b4aff14 Rt:008ef6ca Arg:00000000 0f682030 01b85e30 00000002
Pc:008ef6ca Fr:3b4aff30 Rt:006a0e8f Arg:00000000 01b85e30 00000000 3b4aff7c
Pc:006a0e8f Fr:3b4aff44 Rt:008faa2d Arg:0f682030 8d162f34 00000000 01b85e30
Pc:008faa2d Fr:3b4aff7c Rt:008faad5 Arg:00000000 3b4aff94 7594339a 01b85e30
Pc:008faad5 Fr:3b4aff88 Rt:7594339a Arg:01b85e30 3b4affd4 77819ef2 01b85e30
Pc:7594339a Fr:3b4aff94 Rt:77819ef2 Arg:01b85e30 4ccf12d7 00000000 00000000
Pc:77819ef2 Fr:3b4affd4 Rt:77819ec5 Arg:008faa53 01b85e30 00000000 00000000
Pc:77819ec5 Fr:3b4affec Rt:00000000 Arg:008faa53 01b85e30 00000000 00000000
*--> Error Logs <--*
VerifyAccess failed or denied access with 0x80070716 - 1
Warning: changing size of versioned file 0x00075810:0x0003a830 from 296042 to 601708
Warning: changing size of versioned file 0x000c78d0:0x0003a4e0 from 296043 to 601709
Warning: changing size of versioned file 0x00003480:0x00002f58 from 296052 to 601717
Warning: changing size of versioned file 0x00001028:0x00000c2c from 580363 to 601724
Warning: changing size of versioned file 0x00000620:0x000003dc from 198360 to 601727
Warning: changing size of versioned file 0x00000d74:0x00004358 from 296056 to 601734
Warning: changing size of versioned file 0x00005544:0x000056fc from 296060 to 601737
Warning: changing size of versioned file 0x0000155c:0x00001298 from 198341 to 601743
Warning: changing size of versioned file 0x000056fc:0x00004d1c from 296072 to 601752
Warning: changing size of versioned file 0x00004358:0x00005ed8 from 296076 to 601755
Warning: changing size of versioned file 0x00004d1c:0x00004a3c from 296078 to 601757
Warning: changing size of versioned file 0x00000d04:0x00000be0 from 296080 to 601759
Warning: changing size of versioned file 0x00000af8:0x000006c0 from 296081 to 601760
Warning: changing size of versioned file 0x00001724:0x00000a7c from 296074 to 601761
Warning: changing size of versioned file 0x00001cf4:0x0000460c from 296086 to 601767
Warning: changing size of versioned file 0x00000fb0:0x00001240 from 296088 to 601769
Warning: changing size of versioned file 0x00001680:0x00000964 from 506962 to 601782
Warning: changing size of versioned file 0x00002044:0x000014e0 from 530267 to 601784
Warning: changing size of versioned file 0x0000460c:0x00003d30 from 520837 to 601788
Decode was cancelled in the middle of a file-load (0x0004846a[0]). Corrupted?
File size mismatch from archive for 0x0004846a[0]; expected = 239664, actual = 199416
File 0x0004846a not found in main archive.
Deleting file 0x0004846a
Failed to load file 0x0004846a[0]
*--> DirectX Device Info <--*
VendorId = 0x10de
DeviceId = 0x1200
Version = 9.18.0013.1407
Description = NVIDIA GeForce GTX 560 Ti
Compat = 0x00100800
VidMem = 4050 MB
GWvW Overlay (Windows)
Screenshot: http://i.imgur.com/1D2JWcy.jpg
Features:
WvW Map Overlay
Sidebar with Eventlog and timers (optional)
Instructions can be found on reddit
(edited by Awaken.6389)
Just wanted to share my little project. Originally I wanted something to give me a quick idea of what camps are flipped (and how much time is left) and quick access to the whole map on the go. So far it’s a might be buggy and prone to crashes, it have not happen to me, but I’d not exclude the possibility, since I haven’t been codding for a while.
http://i.imgur.com/KjtCeH7.jpg
Due to the fact that this program will run along with your game, I included the source code for the security reasons, code is pretty simple (if you are seasoned programmer, you might cringe while looking at it, I’m sorry, I’m not pro). Given that, please don’t download similar software from other sources (if you get your account compromised because of the key-logger, it won’t be my fault).
Instructions
- If you don’t have it installed, then download and install Microsoft .NET Framework 4.5 (http://www.microsoft.com/en-us/download/details.aspx?id=30653)
- Set Guild Wars 2’s Resolution in Graphic Options to Window Full-screen or Window mode.
- Install and launch the application
- Select the match up by right-clicking the map.
- Select appropriate borderland
- Press “Home” button to Hide/Show the overlay
http://www.reddit.com/r/Guildwars2/comments/1g82k9/gwvw_overlay_06122013_release/
(edited by Awaken.6389)