Showing Posts For Axolotl.4687:
Well, why not have the 25 Strongest Stacks of Bleeding deal damage, then when that runs out, the next strongest stack of Bleeding will deal, and so on. The Stacks aren’t actually going anywhere, they are just in a standby queue waiting for their turn to deal damage like how burning and poison are set up now.
I guess this would not be a viable solution because as I learned the problem with going over the 25 stacks is said to be due to network limitations (?don’t quite understand how this could be the technical issue, because it’s just a few numbers?) and keeping stacks in a queue would not change that (would be the same technical limitation).
I also read a suggestion that CD should be direct damage when the cap of 25 is reached consistently. Maybe divide the whole DOT that on-top bleeding would do by a constant (perhaps by 3 or 4 or a even higher number…) once stacks are full and then apply that as direct damage? I’d strongly support this approach, even with smaller direct damage numbers… at least you’d do SOME damage.
Hi,
I read that it is possible to unstuck the achievement when you switch to another character for one of the worldevents. So I did and it updated the achievement from 3/5 to 4/5 for me. I then switched back to the main for the rest of the achievement (another worldevent obviously) and it worked out fine…
Could you try and see if it works?
Good luck!
Rottney Decay.
EDIT: Make sure you have this communicator thingy from Vorpp with you…
Hello fellow crashers,
I tested a theory that I had, that I only crash when my settings are set to maximum during invasions… long story short: It seems to be the issue that made my game crash.
Fix: Set your graphics-setting to “Best Performance”.
I never crashed since and have tested this thoroughly.
It is really strange as in general I do not have performance issues with my PC at all… (running a high-end gaming pc).
If this is the wrong forum please move…
Have a nice day.
Mad Hamish.