Showing Posts For AzureSinisterShadow.3246:
This has happened to me as well, although I believe that it first happened before the patch. I did a little bit of searching and found this video:
Downed state
- Cannot move
- Cannot exit voluntarily
- When you are out of downed health you are dead, not out of your transformation charge, just dead.
- Have only one skill that does not suck
I’m sticking with a heavily customized invulnerability. Sure, Necro takes hard CC, multiple enemies can ablate your life force in the blink of an eye making it suck for scaling, it decays preventing you from hanging out in it all day, and you have limited skills available as if you cast Lich or even Moa but you still take no damage to health.
The downed skills are actually quite good. Anyway, I tend to think of deathshroud as a hybrid, having started development as a tanking mechanic to make up for the lack of other damage mitigation skills, but was then turned 180 degrees and given powerful offensive skills, leaving both roles unfilled. For example, if you were to play a condition build, deathshroud has almost zero use for you because of the lack of conditions you can maintain while in it. Power builds manage to benefit the most from deathshroud, but since lifeforce scales off of vitality, good luck staying in deathshroud for long. The only thing I can see deathshroud being really good at is sucking up raw damage, something that would be valuable in another game perhaps, but in GW2 with the evades and all other ways to avoid damage, it falls kind of flat.