Showing Posts For Balerion.8267:
As opposed to the free repairs thread that i have seen from most people I came up with a similar solution but with a key difference. My change would make the damage armor took from other players be negated or dropped, but any damage that you had when you came into the zone would require you to repair it for the same cost as normal keeping people from abusing free repairs as others have suggested, Also this could be implemented similarly in dungeons with equivalent benefits. Please give feedback this is my first forum post.
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