Showing Posts For Balty.4025:

Mortar Range

in Engineer

Posted by: Balty.4025

Balty.4025

Not to mention, when defending a point with it in WvW, it often collides with the wall I’m using for cover.
I can rarely go further back to prevent that from happening, because then it won’t reach anything at all.
So between having to go very close to the edge to get a few shots off, and getting hit by all the AoE, and also not being able to get a lot of my shots off because it collides with the wall, I’m not really happy with the place the Mortar is in right now.

List of QoL improvements for engineer.

in Engineer

Posted by: Balty.4025

Balty.4025

I could do without the landing animation in Jump Shot. Where before you land you stop mid-air and get into a stance, then land. It feels really clunky and it also slows you down quite a bit.
The Flamethrower’s main attack also seems to miss a lot when strafing.

Also the pistol’s Dart Volley seems to miss a lot. I don’t know if it’s the animation tricking me, or simply the game not showing me the damage numbers, but when shooting from a bit of range, the darts spread out with each shot, and it looks/feels like they miss. Even if the animation isn’t the issue, I would really like the shots to just go in a straight line. It just feels clunky now.