My biggest issue is that I am feeling forced to trait into Trickery just to get Bountiful Theft; I also currently do not use weapon combos with an innate chance to evade. Vigor was not so essential with the old Feline Grace mechanic so I will need to put more thought into my play to maintain it. I am however quite jealous of the following traits which are arguably better than our current options:
Engineer
Adrenal Implant: Endurance regeneration is increased by 50%.
Invigorating Speed: When you gain swiftness you also gain 6s of vigor. This trait has a 5 second internal cooldown.
Optimized Activation: Using a toolbelt skill grants 2s of vigor.
Ranger
Natural Vigor: Increases your endurance regeneration by 20%.
Primal Reflexes: When you successfully evade an attack gain 5s of Vigor. This trait has a 8 second internal cooldown.
Guardian
Purity of Body: Your virtue of resolve passive effect also regenerates endurance by 15%.
Vigorous Precision: Gain 5 seconds of vigor when you deliver a critical hit. This effect has a 10 second internal cooldown.
Elementalist
Renewing Stamina: Gain vigor when you deliver a critical hit. This effect has a 5 second internal cooldown.
Mesmer
Critical Infusion: Gain vigor for 5s when you critical hit.
That being said, I am definitely happy with the change to Hard to Catch – this with the Signet of Agility will still give me the chance to get some vigor from evading.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.