Showing Posts For Barent.8921:
Stealth does not need a rework. Being able to be invisible to others 100% of the time is absurd. Even in game terms. If that was possible for a measly thief, how come all the mages and illusionists could not do it and just turn themselves invisible? You want an old mechanic that is a vestige of the past. How come thieves should get this major advantage other others? Stealth is a combat mechanic, both mechanic-wise and games logic wise. It adds up to your character being evasive and deceptive – harder to hit.
I have a thief, yes. And i would not want to have a perma stealth. If you can’t find a role for yourself in WvW, that’s YOUR problem, not games.
I use both d/d and shortbow both for pve and pvp. My build is power crit toughness and crit damage, with a reliance to stealth. You can’t use melee in all situations, and thats what bow is for. Besides ranged option, it gives an amazing utility for most situations. But basically, my playstyle is like a real rogue – in and out, sniping targets.