Showing Posts For Barius.1089:

ONYX Dungeon Running Guild LF Recruits

in Guilds

Posted by: Barius.1089

Barius.1089

About ONYX:
We were founded on the idea that there should be a place better then Lion’s Arch to find friendly and intelligent party members for dungeons. As such, we prize ourselves highly on our ability to recruit mature and respectful guild mates and hope to create an environment where you’ll never have a problem finding someone to run a dungeon with. While we are not a large and competitive guild in regards to content, we make up for that in quality of membership, with each member thus far recruited personally for their ability to communicate and participate in a team setting. Because of our focus solely on dungeons, it allows us to recruit from any server and gives room for anybody to join who might be interested in improving the quality of groups they run without a large commitment to a single guild.

What ONYX can offer:
-A guild of friendly, helpful people looking for dungeons to run at any time of day.
-An environment where both serious and casual gamers can find a group.
-Helpful and intelligent Guild Recruiters
-A guild that will never sacrifice quality of membership for quantity.

Requirements:
-Represent is only required if you are currently in a dungeon that has 3 or more members from ONYX. Outside of that you may represent whoever you’d like!
-You must be polite when running or speaking with fellow guildmates.

How to Join:
-Send a letter to any of the following three people in-game:
Barius.1089
Kamahl.3206
Lindisty.7610

Include the following information:
1. The reason you would like to join ONYX.
2. A character name with which we can send the invite.
3. Where you heard of us from. (i.e. forums, friends, etc.)

With this information we can proceed to invite you and welcome you into our family. If you have any questions, feel free to send me a letter or PM any of the individuals above whenever we’re online, and we’ll be happy to answer any questions we can as soon as possible.

Thanks,
Strythe Ebonhawke

The new AC...

in Fractals, Dungeons & Raids

Posted by: Barius.1089

Barius.1089

My biggest problem with the new dungeon mechanics is really the way that this was all branded. Let me preface my comment by saying I have completed all three paths and did so without using any exploits or other shenanigans in order to see what has been going on. Sure, they’re difficult, but they’re doable if you have five people who are willing to talk out strategy before a fight.

Thus, my problem is this. The fact that boss fights are supposed to be more dynamic is essentially true, you have to worry about more then spamming damage on the boss in each fight for each path of AC. However, I find more and more that these fights hinge entirely on the NPCs making INTELLIGENT use of THEIR abilities. I.E. In path 1 the fight can become MUCH easier if Hodgins spams the rings of fire in USEFUL areas. Grast in path 3 can only help if he actually uses his bubble properly, and an entire party can wipe if Rumblus decides to use his boulder drop twice consecutively (if it is a bug, it has happened to my group) because he will not recast it. Path 2 requires Detha to activate traps so that you can even finish the boss.

Basically, each path while ‘dynamic’ is essentially an attempt to bend the players’ wills to try to force an AI character into doing what would be helpful. I feel like this is not really intelligent design and doesn’t make fights more complex. Giving players the 2 flaming scepters in path 1 would be interesting, the traps in themselves for path 2 were interesting (Detha is eternal frustration), and the invulnerable bubble from Grast is more-or-less okay. A tip for path 3— use ctrl+T to target Grast so he is much easier for the group to keep track of.

Basically, don’t give our group an auto-fail boss fight that relies on an NPCs intelligent use of their mechanics. It isn’t really all that great to ‘hope he does it right’ every fight.

Edit: A little bit of grammar, still not perfect. Sorry!

Ranger update

in Ranger

Posted by: Barius.1089

Barius.1089

While we work hard to keep updates going on all professions, not very build us going to contain fixes for everyone due to the nature of software development. One problem with rangers is the lack of build diversity created by a number of sub par utility skills. Many signets, a shout or two, and spirits are all a bit lackluster. That is the first place to expect improvements. Second is trying to improve the feel/ pacing on some weapons.

Ok I can’t type more with tiny phone finger keypad. See you in game!

Jon

Thanks for the signets. Where are our spirits? This was in November. Much love.

P.S. The one-handed sword attack chain is still frustratingly difficult to use.

Hammer PvE Build for DPS?

in Warrior

Posted by: Barius.1089

Barius.1089

Hate to necro this thread up a bit but I was looking to build my warrior with a hammer and I am primarily focused on PvE. I was hoping someone could give it a look and tell me what they think. The basic idea is to try and benefit as much as possible from keeping your adrenaline topped off while getting an AoE stun every 10 seconds. The rifle is there to help deal with bosses who largely ignore your stuns.

http://gw2skills.net/editor/?fIAQJASUjgONvpOGPMxBCkiqwFjiiIe1j2UH5A;TIALOGEA

Basically, the biggest problem I have with the build at the moment is that the Discipline line gives this whopping 30% crit damage and I have no real way to take advantage of that. I figured without ANY precision gear I could average a 20% crit chance with Heightened Focus and Sigil of Accuracy. This could get better with fury and things like that and synergizes well with Sigil of Intelligence for a swap to rifle and maxed burst skill.

Essentially, I wanted to make a hammer build that does not use 30 pts in Tactics for banner/shout support. I wanted to emphasize control and also be completely flexible with my utility skills. The ones in place are just generalist ones at the moment. Condition removal, Stability, and a spammable interrupt. Please let me know what you think!

-Barius