I do not know if this has already been addressed or not, but i think that the idea of making the guardian more powerful seems a bit too much. Right now, most guardians i encounter have a very high damage output with their builds because their defence is taken care of by the blinds they apply and the blocks they have. If you do manage to deal damage to them, one of their meditation uses will heal them right up.
One more thing i’d like to address is the downed state. Whenever i am fighting a 1v2 scenario in either sPvP or WvW and i manage to down one of them, the other person will be able to revive him/her before i can finish my stomp. This makes outnumbered fights very hard to win and it ruins the fun of fighting a 1v2
Other than that, i am looking forward to the changes because it will balance the game and support build variety.