(edited by BeastlySerenity.2305)
Showing Posts For BeastlySerenity.2305:
Yes, you can get buffs via food and/or skills.
But the game is balanced around that.
Adding a completely new source of buffs would require quite a bit of rebalancing and would most likely end up with people without months being at a disadvantage due to buffs being nerfed in favor of another source from the mounts.There is always a way to incorporate a new useful buff without tearing all the others down. Really not that difficult, it’s just a matter of being creative and attentive to what there already is.
Also mounts would not need to buff you if it actually upset gameplay balance.
Even a speed buff and the ability to fly would be pretty useful.
But more so than actually being useful (which flying mounts would be), they’re awesome to have and look at (and would be even better with customization).So how do melee mobs attack flying mounts?
The same way they attack flying mounts in world of warcraft.
They can’t attack you if you’re flying too high. They can attack you on the ground. But also, you cannot engage in combat with mounts.And what use is your proposed buff that mounts give you, if you cant engage in combat?
When you engage in combat you automatically dismount and you keep the buff.
The buff is just a suggestion, but really not the point of mounts. The point of mounts are that they add a lot to MMOs and can really be expanded on in a game as customizable as GW2.
Yes, you can get buffs via food and/or skills.
But the game is balanced around that.
Adding a completely new source of buffs would require quite a bit of rebalancing and would most likely end up with people without months being at a disadvantage due to buffs being nerfed in favor of another source from the mounts.There is always a way to incorporate a new useful buff without tearing all the others down. Really not that difficult, it’s just a matter of being creative and attentive to what there already is.
Also mounts would not need to buff you if it actually upset gameplay balance.
Even a speed buff and the ability to fly would be pretty useful.
But more so than actually being useful (which flying mounts would be), they’re awesome to have and look at (and would be even better with customization).So how do melee mobs attack flying mounts?
The same way they attack flying mounts in world of warcraft.
They can’t attack you if you’re flying too high. They can attack you on the ground. But also, you cannot engage in combat with mounts.
Yes, you can get buffs via food and/or skills.
But the game is balanced around that.
Adding a completely new source of buffs would require quite a bit of rebalancing and would most likely end up with people without months being at a disadvantage due to buffs being nerfed in favor of another source from the mounts.
There is always a way to incorporate a new useful buff without tearing all the others down. Really not that difficult, it’s just a matter of being creative and attentive to what there already is.
Also mounts would not need to buff you if it actually upset gameplay balance.
Even a speed buff and the ability to fly would be pretty useful.
But more so than actually being useful (which flying mounts would be), they’re awesome to have and look at (and would be even better with customization).
(edited by BeastlySerenity.2305)
“So its basically paying for cheating? You are trolling right?
And as soon as mounts buff you in any way, Anet has to rebalance their whole pve content.”
I think you’re being overly negative/trolling yourself.
In World of Warcraft flying mounts do not break the game. Chill out, internet warrior.
So you just buy a mount in the gem store and fly to the end of all jumping puzzles?
Sounds like a great and well thought out idea that nobody had before you.
Just about all MMOs have mounts.
However, breeding and customizing mounts with crafted armor and dye are features that would be pretty unique.You didnt adress the point that flying mounts would render all jps useless.
And as soon as mounts buff you in any way, Anet has to rebalance their whole pve content.
They would not render anything useless, because flying mounts would be rare to begin with.
They would for a while be a trophy for the end game player, an exclusive item unlocked through hard achievements or through gems.
And as for being buffed with a mount unbalancing anything. You can already get buffs through food, weapon procs, and through self buffs, etc to begin with.
It really isn’t that hard to get yourself buffed in some sort of way. One buff from a player who was able to unlock or buy a mount probably isn’t going to make the game a lot easier than it already is.
But will mounts make the game more fun? Yes.
So you just buy a mount in the gem store and fly to the end of all jumping puzzles?
Sounds like a great and well thought out idea that nobody had before you.
Just about all MMOs have mounts.
However, breeding and customizing mounts with crafted armor and dye are features that would be pretty unique.
Also cheating to fly across puzzles with mounts would be another great perk of having a mount. As a kid I used to like platform games, but just don’t care for them much anymore.
(edited by BeastlySerenity.2305)
I recently started playing GW2 over the last week from a break of over a year, and I do admit I was surprised when I saw that there were still no mounts in this game.
I know that some people will argue that there is no need for mounts when you can port from place to place.
But I think the developers are missing out big time, on a huge potential for profits for themselves. Great new content for the players, and overall a great new incentive that will increase the sales of the game.
I am certain that selling unique mounts for gems would be the #1 best seller in the gem store.
The ideas below are just a few off the top of my head that would make mounts fun & useful for both the player and developer.
-Pay gems to buy the rarest.
-When you ride them for a few seconds have them buff you.
-Make some of them fly. That’s right, make them fly.
-Customize your mounts with Dye, Armor, and a New craft Breeding.
-New Mount related Craftsmanship.
-End Game Achievements to earn them. (Dungeons, Raids or Crafting)
-More incentives for players to keep playing.
-Aesthetically more pleasing to the eye than just running on two legs.
There are a lot more reasons for mounts to be implemented, but those were just a few.
Now hear me out on this, because I haven’t seen this next part done in an MMO before.
Breeding for Mounts
What if having two of one species of mount could unlock a Breeding craft that anyone could take up in addition to their current crafts.
Then with enough time and skill, breeders could create unique mini’s and unique colored mounts they could keep for themselves or sell to other players.
They would use dye and food crafted in cooking to influence the color of their mounts in the breeding craft. Being able to customize mounts with armor, and breeding would would add a unique feature to Guild Wars 2 that would pull in more players.
There are really so many ideas that can be implemented to a system that uses mounts.
I think it’s about time for ArenaNet to consider it.