Showing Posts For Belgian Dead Reaver.4318:

What GW2 Can Learn From WoW

in Suggestions

Posted by: Belgian Dead Reaver.4318

Belgian Dead Reaver.4318

Implement mounts – Mounts are useless and would destroy GW2 if they were speed boosts, if they aren’t speed boosts then tehy ahve no value at all, people would complain about it and Anet would just get more kitten thrown at their heads for not making them “run fast because a lion is fast”

Improve PvE culling – I agree on the phasing that i see groups of people disappear.

Implement raids – NO, the only “raids” you need are fractals at the moment, GW2 is based on a 5 man group where you work together, not a 10 or 25 man raid where you just repeat a kittening sequence for 10 minutes.

Loot tables – The randomness of the loot table is typical GW2, taking that away is one of the worst things you can do.

Guild Calendar – Use the sites that are designed for GW2 guilds, they have calendars.

Improve minipets – The only thing they can improve is making it so that it doesn’t fill an inventory slot and that they stay summoned when switching zones, other than that, they are nice.

Other needed improvements (not WoW related)

Make WvW meaningful – WvW is meaningful enough ,idk what the hell you want them to do about it but whatever it should do is stupid, WvW gives buffs in WvW which makes playing WvW meaningful for further progression into the battle.

Improve outmanned buff – The only way to fix this is to create a player limit in WvW or lowering the server limit, doing this will still punish the higher populated servers, completely removing the buff punishes the lower populated servers even more.

Larger serious content – The serious content is quite big at the moment and the only thing necessary is maybe an extra dungeon addes, no need for anything more than that. Besides maybe 2 or 3 fractal levels to give fractals more variety.

The Sky *IS* the Limit

in Suggestions

Posted by: Belgian Dead Reaver.4318

Belgian Dead Reaver.4318

Dev’s ignore us…they don’t even write any answer…that’s how it works. We spend our money and they don’t give us any answer…

We have to remember this things take time to develop and designed a purpose for it. The Devs are reading but we have to keep bringing the idea to life that’s why we post, so everyone can pitch in with their ideas, on how to go about with this, whether with mounts, a Jet Pack, Fiery Phoenix wings, Death shrouds flying form or Rainbow wings (hahahaha, sorry could not resist).

I think this would be great for some areas in WvW y some New maps of PvP and PvE ofcourse.

You think flying mounts would be great in WvW? really? are you kittening kidding me? WvW is the LAST place I’d like to see flying mounts, ruins the whole godkitten idea of breaking walls to get inside a kitten gate. You are a lazy idiot if you want to fly over a pvp map, IT’S PVP NOT kittenING FLIGHT SIMULATOR

The Sky *IS* the Limit

in Suggestions

Posted by: Belgian Dead Reaver.4318

Belgian Dead Reaver.4318

Not only would flying mounts be bad but mounts itself is just an unnecessary thing to add. The game has waypoints fora reason, they let you travel fast enough. Having mounts would just kitten up the exploration and player’s would just skip huge packs of mobs and events to get to the location they want.

As people said before about flying mounts, jumping puzzles would be kittened up and they are totally unnecessary, the dragons flying in the sky are a feature, not a battle. The reason that Zhaitan is a “boring” skyship fight has to do with the lore, we can’t kill him in the sky and we are unable to fly on dragons. Also, which flying moutns should they insert? dragon’s aren’t tameable due to the lore and it’s kittening obvious that they aren’t.

To make my point clear, mounts in general are useless and would kitten up the whole game. You idiots are just being lazy and want easy exploration and travel because you can’t handle fighting a couple of mobs on your way to your location.

Balthazar and Grenth temple event nerf

in Suggestions

Posted by: Belgian Dead Reaver.4318

Belgian Dead Reaver.4318

Hello,

I know a lot of you will know or recognize this as a problem and I’d like to make this a public topic to discuss. I’ve been trying to get the Grenth event vendor clear for almost a month now (between 4PM and 11PM CET) and I haven’t been able to access the vandor for that amount of time. The Balthazar event does get finished but it still fails 80% of the time.

The events aren’t extremely hard but it is a public event and of course, there are always people who don’t understand the mechanics as well and one spider at Grenth event for example can kill Jonez in less than a second using AOE he puts on players. When a player stands on Jonez, that player is dead.

At Balthazar event, the mobs spawn in very big groups and their AOE damage is just too high, when they teleport onto the group using their AOE, the NPC group dies almost instantly either losing half of the morale or losing it completely.

I know a lot of people are having issues with these events and I’d appreciate it if you guys also commented here so ArenaNet can see the importance of this matter. I am not demanding a nerf, I am just suggesting one and I’d like to see how many of you do too.

Thanks in advance,

Belgian Dead Reaver

What do centaurs have with earth elementals?

in Lore

Posted by: Belgian Dead Reaver.4318

Belgian Dead Reaver.4318

What do centaurs have with earth elementals? They summoned one at shaemoor and so they at Modniir Gorge in Harathi Hinterlands. And why do they only summon hands and not full elementals?