Showing Posts For Belryn.1456:
Well, I think the main problem is, they are farming the usernames on this forum now …
What you’re calling problems being experienced by the majority – I am assuming you’re referring to the XMP and RAM settings – those aren’t hardware faults. They’re settings. If you were familiar enough with computers to speak out on this issue, you’d know that, so I advise others to disregard your comments.
As we are to hair-splitting now: It is a hardware error caused by wrong hardware timings, set by some software.
Regarding modified settings, overclocking, custom profiles, etc – Any game should be able to handle them. Indeed, everyone with those problems either stated they had games that ran fine with the custom profiles. Or they said nothing of it. But they didn’t say “all my games are crashing.” 2+2=4
Well, unless the overclocking settings lead to hardware errors. And I would bet a lot of money on it, that in the most cases the users who have this corrupted files error in GW2, having random crashes in other software, too.
As I said before, most single bit errors would go by unnoticed, when they are in a non critical area. The only thing GW2 is doing different, it seems to check the files/data before it uses them.
Edit: Somehow the forum system is screwing with my attempts to post what I want, sorry for the lot of changes.
(edited by Belryn.1456)
I already gave one explanation why this game is more affected by single bit errors. But sure, can’t be you or your computer, because it’s build/configured/used by a genius … but as far as I can tell, there are more people who found their hardware error, than those who refuse to look harder …
Hi guys.
I had this problem, i use to crash like every 30 mim of game.
Actually the problem is fixed for me, here is what i did:
Did a full format using a program that completely erases my hd. changed for a 64bit system.
Really simple, but worked for me…
For the record, no point in a program that “completely erases my hd.” A simple quick format would be sufficient.
Well, there is the slight possibility, that in this case the hard drive had some bad sectors (it happens), and the drive firmware detected and reallocated them during the full format process. Would be interesting, if the SMART data of the drive confirms it.
One thing that came to mind though, could this be an issue with Solid State Drives and/or higher clocked RAM?
Sure, bad RAM timings can lead to errors. It’s even possible to have a RAM slice which is just incompatible with the motherboard (that’s why there are QVL lists). I wouldn’t rule out errors due to over clocked hardware, too. Maybe try to disable something like the XMP in the BIOS, if it is active. It’s also possible the mainboard/memory controller has a defect, and causes errors.
And why is GW2 more affected by single bit errors? Well, they seem to have all files in a big archive with checksums. Most other games don’t have something like this, so they simply don’t notice single bit errors, and if it’s a single bit error in a texture or sound file, or something like this, you and the engine wouldn’t even notice it. But if it’s per chance in an important area, the game will crash with a random error. And maybe GW2 is using more RAM than other games, so the other games may never try to load data to a corrupt area (if it’s somewhere near the end).
(edited by Belryn.1456)
If you own an nVidia GPU. GW2 is not the game for you
in Account & Technical Support
Posted by: Belryn.1456
I have a GTX 670 and didn’t have any problems (latest stable drivers). The only thing I noticed was, when you enable the framerate limiter via the drivers, you shouldn’t enable the in game framerate limiter, because the effect seems to multiply (or something like this).
Provider IP swap causes game to lose connection /disable?
in Account & Technical Support
Posted by: Belryn.1456
In Germany for example most of the DSL providers use a forced 24 hours disconnect (some even do it twice a day), which leads to a new IP, if you didn’t order a fixed IP. Yes it’s stupid, but can’t do much about it. There is no way to prevent a game disconnect in this cases.
Edit: Well, you can try to force the automatic disconnect at hours you don’t play (some routers have an option for this).
If a repair isn’t working, this could mean the file system and/or the file is really corrupt? This could very well be caused by a malfunctioning hard drive, RAM, mainboard/SATA-controller, or any driver of this components. Otherwise maybe a clean reinstall could help.
Hello,
maybe this is some kind of personal problem, but the targeting isn’t working very well for me. I always lose my selected targets, without intentionally selecting a new one – especially in WvW this is very frustrating. I think it has to do something with losing line of sight (but it happens without the target moving out of a specific range).
Thanks and Regards,
Belryn