Showing Posts For BernardBlack.4871:

On Botting and What We’re Doing About It

in Guild Wars 2 Discussion

Posted by: BernardBlack.4871

BernardBlack.4871

Yes, get rid of this plague, it’s like every 16 year old kid in the US and Korea are running a Gold farming business. So annoying. Do something about spam mail too if it is no trouble.

DX11 Mode

in Suggestions

Posted by: BernardBlack.4871

BernardBlack.4871

They design MMO’s particularly WOW, to be upgraded easily, and while, yes DX is more of an overhaul than it is a mere upgrade, they will still go through the work for the masses of players that are participating, and as more people start to adopt configurations that were maybe not as widely used when the game was first released.

DX11 Mode

in Suggestions

Posted by: BernardBlack.4871

BernardBlack.4871

I wouldn’t say it would never happen, they could already have had something going while in development. In any case, both WOW and GW1 have the ability to toggle between certain DX versions. I don’t see why the same couldn’t happen with GW2. Wow, right now, although designed for DX8, is sporting some DX11 features, like DX11 water rendering. Direct X 9 wasn’t included in WOW until 2010? And was only available via a code path at the time, much like GW1. If you wanted to run GW1 via DX9, you had to type a path in the target line of the shortcut.

(edited by Moderator)

CPU upgrade - make much difference for FPS?

in Players Helping Players

Posted by: BernardBlack.4871

BernardBlack.4871

Also, the human eye can’t even see 30 frames per second, so trying for more than that is a waste of money.

nuhuh. Eyes see continuously, they however don’t sent data to the brains very often. Most modern games will implement a degree of motion blur and will therefor be fluent enough around 30 fps.

I’ve heard this before, but what escapes me, is why when I play a game at 30fps does it seem more “hitchy.” When i play a game at 40-50fps, the animations and camera rotations and movements seem so buttery smooth. like liquid. Now, granted, I can’t see a different between, say, 40-60fps, I have to look at the stats to see what I’m getting, but I do see a buttery goodness, in motion, namely in camera rotations/ movements, from 40fps on. Perhaps when you’ve gamed sinec 1997 you begin to get a sense for this stuff but it’s almost like the difference of seeing a Bluray play at a standard 30, on a 60hz TV, as opposed to a 120hz TV. Everything moves so life-like.

CPU upgrade - make much difference for FPS?

in Players Helping Players

Posted by: BernardBlack.4871

BernardBlack.4871

I suppose I should probably point out the obvious and note that I’m also sure that GW2’s code isn’t exactly enhanced for AMD CPU’s, like some other games, it probably just offloads everything all mostly on one core. I would love to hear how efficient and dream-like it runs for Intel products.

CPU upgrade - make much difference for FPS?

in Players Helping Players

Posted by: BernardBlack.4871

BernardBlack.4871

Arena Net, in their infinite wisdom, decided to go completely last-gen on us and build The game only to DX9 spec. Probably to increase Windows XP user support. Fine, but it would have been smarter to include DX11. Many of us sporting next-gen graphics cards aren’t making full use of these cards and still ending up with sloppy frame-rates because our Processors are taking all the hit. Realistically, we should be able to run a 2.5ghz and a DX11 card and get solid frame rates, with more help from the GPU. I think even Wow has the option to toggled between Direct X versions. Why couldn’t they do something simliar? DX11 card would stand to gain tremendous frame rate benefit, since DX11 allows developers to offload to the GPU. As it stands, Arena Net completley alienates DX10+ users graphically and performance wise, while making best friends with gamers from 2006. To get a decent 30FPS, I have to overclock my CPU to 4.6GHZ, when I overclock my GPU to 920mhz, it makes no difference from when it was at 840mhz. That tells you it’s all mostly on the CPU.

Okay, so I get 40-50FPS out in the world, in Lions Arch and other heavy traffic situations, I get 29-30. I should be hitting the FPS ceiling with 16GB DDR3, FX8150, and HD 6950. Every 100mhz I OC my CPU, I get a 1-3% FPS gain. I experienced this testing loads, starting from 3.6ghz. GPU makes no bit of difference, you may as well leave that default.

Additional Info, I am running everything maxed, including supersample, which high-end DX11 systems should be able to do. Heck this PC runs Crysis/ BF3 flawlessly at 40-50fps. GW2 isn’t exactly Crysis.

(edited by Moderator)

CPU upgrade - make much difference for FPS?

in Players Helping Players

Posted by: BernardBlack.4871

BernardBlack.4871

Arena Net, in their infinite wisdom, decided to go completely last-gen on us and build The game only to DX9 spec. Probably to increase Windows XP user support. Fine, but it would have been smarter to include DX11. Many of us sporting next-gen graphics cards aren’t making full use of these cards and still ending up with sloppy frame-rates because our Processors are taking all the hit. Realistically, we should be able to run a 2.5ghz and a DX11 card and get solid frame rates, with more help from the GPU. I think even Wow has the option to toggled between Direct X versions. Why couldn’t they do something simliar? DX11 card would stand to gain tremendous frame rate benefit, since DX11 allows developers to offload to the GPU. As it stands, Arena Net completley alienates DX10+ users graphically and performance wise, while making best friends with gamers from 2006. To get a decent 30FPS, I have to overclock my CPU to 4.6GHZ, when I overclock my GPU to 920mhz, it makes no difference from when it was at 840mhz. That tells you it’s all mostly on the CPU.

(edited by Moderator)